Garruhson Posted October 12, 2018 Share Posted October 12, 2018 (edited) Once entering Cetus, Starting a Bounty, (Or just trying to go into the plains) then entering the first Cetus Door Will cause Warframe to crash, i've submitted multiple Bug-Reports via the Crash UI (The Application that appears once you've crashed), But once i enter the plains directly Via the starchart, it will run and work perfectly, can confirm others are having this issue aswell, is there a workaround? Edited October 12, 2018 by EchoBot Mistype Link to comment Share on other sites More sharing options...
Arahain Posted October 13, 2018 Share Posted October 13, 2018 hey I do have the same Issue and didn't find a good workaround. It works if a friend invites me to a game after he started it, so it has to be some issue with the transition from cetus to the plains of eidolon. Link to comment Share on other sites More sharing options...
WolfmanX9 Posted October 13, 2018 Share Posted October 13, 2018 Same here. Can't go into plains from Cetus. Haven't tried to go into plains directly Link to comment Share on other sites More sharing options...
ChelseaWeeks Posted October 13, 2018 Share Posted October 13, 2018 Also am having this problem. Can indeed enter the plains via starchart without crashing too. Link to comment Share on other sites More sharing options...
Esillia Posted October 13, 2018 Share Posted October 13, 2018 I have this problem too, but it doesn't seem many people encounter it, so I'll post my PC specs here for you guys to compare. This issue seems to have arisen from the Chimera update. I was doing tridolons via public matchmaking so I doubt the client ever had this problem prior to the update. System Manufacturer Acer System Model Aspire VN7-572G System Type x64-based PC System SKU Aspire VN7-572G_1037_1.05 Processor Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s) BIOS Version/Date Insyde Corp. V1.05, 25/9/2015 SMBIOS Version 2.8 Embedded Controller Version 1.03 BIOS Mode UEFI BaseBoard Manufacturer Acer Link to comment Share on other sites More sharing options...
SCIUTZ Posted October 13, 2018 Share Posted October 13, 2018 I have this problem too. Hope they will fix it Link to comment Share on other sites More sharing options...
swshadows Posted October 13, 2018 Share Posted October 13, 2018 I can relate to this. Having this problem as well and no work-around so far. Requested a ticket and used the Crash UI to report. Link to comment Share on other sites More sharing options...
WhiteyTighties Posted October 13, 2018 Share Posted October 13, 2018 ya same 😞 i hope they fix it monday Link to comment Share on other sites More sharing options...
WhiteyTighties Posted October 14, 2018 Share Posted October 14, 2018 ok after some testing when it was crashing i was on dx9 / 32bit , i changed it to dx10 and 64bit and it works great now after all day crashing so i think it has to do with dx9 or 32bit that is crashing when you get to the gate. Link to comment Share on other sites More sharing options...
ElRomero Posted October 14, 2018 Share Posted October 14, 2018 1 hour ago, jensenbeach772 said: i changed it to dx10 and 64bit and it works great now after all day crashing so i think it has to do with dx9 or 32bit that is crashing when you get to the gate. I do not have DX9 as an option. I have DX10 and DX11. I was able to fix it by selecting/checking 64bit and deselecting/unchecking DX10 and left DX11 on. It now works. I think the update disabled/unchecked 64bit. Now I am all good Knock Wood! Thanks for the info!!! Link to comment Share on other sites More sharing options...
ChelseaWeeks Posted October 14, 2018 Share Posted October 14, 2018 (edited) 3 hours ago, jensenbeach772 said: ok after some testing when it was crashing i was on dx9 / 32bit , i changed it to dx10 and 64bit and it works great now after all day crashing so i think it has to do with dx9 or 32bit that is crashing when you get to the gate. 2 hours ago, ElRomero said: I do not have DX9 as an option. I have DX10 and DX11. I was able to fix it by selecting/checking 64bit and deselecting/unchecking DX10 and left DX11 on. It now works. I think the update disabled/unchecked 64bit. Now I am all good Knock Wood! Thanks for the info!!! I can also confirm that selecting DX10, DX11 and 64bit actually fixed the crashing problem for me. I can now enter from Cetus to plains again. Thanks for the information. Edited October 14, 2018 by ChelseaWeeks Link to comment Share on other sites More sharing options...
WhiteyTighties Posted October 14, 2018 Share Posted October 14, 2018 ok on 64bit dx9,dx10,dx11 either one works , on 32bit dx9,dx10,dx11 none of them work , so there is something wrong with 32bit client that is crashing the game. so for anyone reading just use 64bit with any dx you like until they fix 32bit client. Link to comment Share on other sites More sharing options...
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