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Melee 3.0 Sound Additions and Changes got problems


Honisgrave
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I agree with @dorkzillaa - "struck a wall" sound is way too dominant. When you're slashing through a group of enemies in a tight space with your zaw, it feels like you're ruining someone's kitchen for all the broken dishes sounds. It's not only too loud, also the frequency is really annoying - makes me want to stop using melee and use much more peaceful sounding guns instead (now that's an irony!). 

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  • 4 weeks later...

The glaive sounds don't make any sense. there's a sound effect when it pulls back, but it happens at a random time. Shouldn't it happen when the glaive is at the ideal time to throw? And why is there a sound at all. It aready sounds great in the air and the effect when you throw the perfect timing is satisfying. Why would it make a noise when nothing happened yet.

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