Iludra Posted October 17, 2018 Share Posted October 17, 2018 I agree with @dorkzillaa - "struck a wall" sound is way too dominant. When you're slashing through a group of enemies in a tight space with your zaw, it feels like you're ruining someone's kitchen for all the broken dishes sounds. It's not only too loud, also the frequency is really annoying - makes me want to stop using melee and use much more peaceful sounding guns instead (now that's an irony!). Link to comment Share on other sites More sharing options...
(XBOX)Volker9549 Posted November 10, 2018 Share Posted November 10, 2018 The glaive sounds don't make any sense. there's a sound effect when it pulls back, but it happens at a random time. Shouldn't it happen when the glaive is at the ideal time to throw? And why is there a sound at all. It aready sounds great in the air and the effect when you throw the perfect timing is satisfying. Why would it make a noise when nothing happened yet. Link to comment Share on other sites More sharing options...
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