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Sentinel decides to start moving around the Orbiter on its own


(PSN)Oracle-Raven
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Tested on [PS4]. Bug might be present on [PC] and [XB1].
Version: 
Chimera: Update 23.10.6

To be honest, I'm not quite sure where to file this bug report.

All of a sudden, I caught a glimpse of my Carrier Sentinel slowly moving around on its own.
(Normally, it hovers in place in an unnamed portion of the Orbiter, located between the Arsenal and the Foundry segments.)

I had a Smeeta Kavat out of stasis, in case it might matter.
As far as I know, there were no initial collision between the Kavat and the Sentinel that could have "pushed" the Sentinel out of place.
(In the third video posted below, I changed it to Carrier, then Taxon, to see if the bug would fix itself. It did not.)

1. Me catching a glimpse of it for the first time:
https://im5.ezgif.com/tmp/ezgif-5-15b23ddc38dd.mp4

2. Me catching a glimpse of the bug, a mere minute later (I got distracted, and when I looked back it appeared like this) :
The Sentinel does collide with walls. The Kavat does collide and can't move through the Sentinel.
https://im5.ezgif.com/tmp/ezgif-5-ee5648dd81ef.mp4

3. Me messing around with the Sentinel / Companion menu in the Arsenal segment:
https://im5.ezgif.com/tmp/ezgif-5-725bb71838ee.mp4

Edited by (PS4)Oracle-Raven
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