Aikii Posted November 11, 2018 Share Posted November 11, 2018 Somehow, Moas are capable of spotting and attacking enemies through thick walls, which obviously results in failure to hit the enemies. This also causes them to have strange enemy priority when attacking enemies, as they fight enemies very unpredictably, not being able to contribute any damage if they attempt to shoot an enemy behind a wall. They also seem to be firing at dead enemies for unnecessarily long before switching targets, which leaves them exposed as they shoot at a corpse. This behavior happens consistently, and the Moa pets definitely need major AI improvements when it comes to navigating with the player and engaging enemies. Link to comment Share on other sites More sharing options...
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