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Wall Run Test - Orb Explosions


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I am hoping this is a performance bug. I just did another Wall Run test today, and noticed when you shoot the orbs, the explosion is different than before. This change causes a huge drop in FPS though, to the point that I fell off the wall a few times because of it. Luckily I finished it successfully, but only because I had done the test a few times before and could anticipate it.


If you could, please look into changing this explosion again. For us players without 'gaming PC's', this is a rather large problem :s. Also, I was playing on the lowest quality level and with all extra settings turned off.

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