MarshallBallyhoo Posted November 20, 2018 Share Posted November 20, 2018 So when revenant was announced he was supposed to get a melee weapon right? Was it scrapped or will it be released for the next Fortuna update? Link to comment Share on other sites More sharing options...
GinKenshin Posted November 20, 2018 Share Posted November 20, 2018 (edited) When Melee 3.0 is released. a bit of digging would tell you that Edited November 20, 2018 by GinKenshin Link to comment Share on other sites More sharing options...
MarshallBallyhoo Posted November 20, 2018 Author Share Posted November 20, 2018 oh ok thx for the info :D Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted November 22, 2018 Share Posted November 22, 2018 On 2018-11-20 at 12:59 AM, GinKenshin said: When Melee 3.0 is released. a bit of digging would tell you that Although DE still release 3 other melees? Melee 3.0 excuse is losing its credibility. Link to comment Share on other sites More sharing options...
GinKenshin Posted November 22, 2018 Share Posted November 22, 2018 58 minutes ago, (PS4)chris1pat8twins said: Although DE still release 3 other melees? Melee 3.0 excuse is losing its credibility. Digging would also tell you that the giant katana is a brand new category of melee weapons, not a heavy blade, thus it’ll need a new stance and animations....what’s the point in making them when you’re about to change the whole system anyway? Before you say it, paracesis could’ve been in the same category, but for obvious story telling it needed to be released, and the only appropriate category was heavy blade. I doubt they’ll change its category after melee 3.0 for obvious reasons Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted November 22, 2018 Share Posted November 22, 2018 2 minutes ago, GinKenshin said: Digging would also tell you that the giant katana is a brand new category of melee weapons, not a heavy blade, thus it’ll need a new stance and animations....what’s the point in making them when you’re about to change the whole system anyway? Before you say it, paracesis could’ve been in the same category, but for obvious story telling it needed to be released, and the only appropriate category was heavy blade. I doubt they’ll change its category after melee 3.0 for obvious reasons When I mentioned 3 was also talking about Falcor and Pupacyst. Non-heavy blades. Link to comment Share on other sites More sharing options...
GinKenshin Posted November 22, 2018 Share Posted November 22, 2018 Just now, (PS4)chris1pat8twins said: When I mentioned 3 was also talking about Falcor and Pupacyst. Non-heavy blades. A glance which already exist and a staff which already exists.....what’s the issue here? Did you understand what I wrote? They released them because the animations abd stance were akreafy established, and they needed ‘content’ to shut us up, I don’t see how this contradicts the melee 3.0 argument Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted November 22, 2018 Share Posted November 22, 2018 3 minutes ago, GinKenshin said: A glance which already exist and a staff which already exists.....what’s the issue here? Did you understand what I wrote? They released them because the animations abd stance were akreafy established, and they needed ‘content’ to shut us up, I don’t see how this contradicts the melee 3.0 argument Ohhhhhhhh. That’s right the sentient nikana is a TWO-HANDED melee. Basically in between a regular nikana and heavyblade. Ok. Link to comment Share on other sites More sharing options...
Soki01 Posted November 22, 2018 Share Posted November 22, 2018 4 hours ago, (PS4)chris1pat8twins said: Ohhhhhhhh. That’s right the sentient nikana is a TWO-HANDED melee. Basically in between a regular nikana and heavyblade. Ok. yea with a new stance that will be using the changes in melee 3.0 were as the weapons added recently allready have melee 2.0 stances :3 Link to comment Share on other sites More sharing options...
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