Jump to content

(PSN)chris1pat8twins

PSN Member
  • Posts

    1,675
  • Joined

  • Last visited

Reputation

674

3 Followers

Recent Profile Visitors

3,249 profile views
  1. Honestly I wish every frame had a quest that explains their story/origin. Maybe a little bit into who they were before becoming frames which could also explain their character. Maybe equinox was Siamese Twins with polar opposite personalities. The infestation caused them to sort of fully reunite back into a single organism but with split personality that takes on the form of night and day. Just something to bring more interest into the game. Since frames are just thrown into missions and such. I feel like all of them should get the Inaros treatment or Umbra treatment. We don’t have to fight every single one of them, but I feel like we should have story modes for each one. As we progress they tell about their history or origins. maybe have the option to view the prime versions who are given the Ballas introduction and such. Like if you view mirage and switch to her prime, you can listen to Ballas talk about her if not get the full trailer about her. Maybe when the game starts to expand more, maybe DE will eventually add more quests and such.
  2. I keep picturing a plant frame that has a shade and light form. When standing in shaded areas, the frame becomes more slim and gloomy. While in lit areas, the frame blooms. While in the gloom form, speed is increased, but while in the bloom form, health is increased. Due to plants gaining some vitality from sunlight while at night the leaves are gone which reduces air drag. Can also create a sort of powdery fog to block light or can call upon lightning bugs that can add light. So that you can choose more easily which form regardless of the area. The ability would throw off enemy aim as well to make it more useful. Probably come with an augment mod that makes either form more permanent depending on darker or lighter energy colors. Besides that, I picture each ability having a shade or light version. The gloom is more vicious while the bloom is more nurturing. And I’m picturing your suggested abilities being split between the forms. I’ve seen plants that bloom during the day but close up during the night. So I can’t stop picturing a frame that utilizes both which could also give DE more options if they’re too indecisive on which abilities to choose. There’s just so many different kinds of plant related abilities. I even pictured one where the frame summons a garden of carnivorous plants that attack nearby enemies and paralyses them while slowly reducing their armor and health. Even after the ability is canceled, the enemies would remain paralyzed for a bit longer. But in bloom form the frame can take all that stolen vitality and provide health and energy orbs to allies. Kind of picturing almost horrific stuff like from the movie The Ruins. Just my opinion though.
  3. Read all that in Ballas’s voice. Sounds about what I expected of a Harrow Prime trailer.
  4. Well the skills were just examples. When I make concepts, I try to be more open minded and welcome all that contribute to the theme for DE to ultimately decide if they ever take the concept into consideration. People can suggest pretty much anything and the only criticism I may give is if they are either without any sort of sync or if they already exist for another frame. Like if someone suggested an ability that boosts both armor and weapon damage, I would be forced to remind them that Vex Armor already exists. I try not to be narrowminded about ability similarities but some people seem to not have gathered all the frames before making their concepts. As for his overall design, for starters grineer are know for their big forearms and thighs. I took my Rhino with an alternate skin and equipped him with Saturn Six armor and gave him a black and brown design with little bits of red. I also used Atlas’s boxing stance too. But basically picture a Rhino with extra large forearms and thighs. Bigger shoulders and back. And have that typical camouflage design. DE has made “Graxx” skins which gives Warframes a more grineer look which could help with the idea of what a grineer frame would be like. He would probably have what looks like breathing tubes around the face area, considering he was heavily damaged. His prime would have a unique orokin camouflage design. I also made a grineer concept of a big boxer type grineer who believes guns are for the weak. He was a unique mutation that made him physically bigger and stronger than most grineer and believe their reliance on guns and cybernetics is why they can’t beat the Tenno. But he got too full of himself and thought he could replace Ruk who then burns him to near death to teach him a lesson. When he woke up he became enraged to find out he basically had a suite built around him, making him not too different from the rest of the cybernetic grineer. His suit is designed to keep him alive so he has no choice. Basically picture the Dark Knight Bane but with half his face burnt, looking kind of old/deteriorated. His body would look like a mixture between Darth Vador and Iron Man but with large forearms and such. His signature weapon is the Korrudo. He has 3 bars of health, first one he fights with a more sparring style. But health bar 2, he fights like he is using Fists. At his final health bar 3, he fights using grappling and such. Losing a bar of health means damage to his suite which makes it hard to keep going and starts to rely more on berserker rage to keep moving. After his defeat during the main quest, he was cloned and becomes the guy who shows up during sabotage missions to keep the Tenno from extracting. So he would spawn by the extraction point and release a barrier that takes time to dismantle. That concept was created for a Volcanic frame concept where he was protecting a large power source to a giant thumper like machine and your job is to sabotage it which he tries to prevent. But once defeated it does a cut scene where it shows him knocked into the power chamber/tube and leaves a crack. He starts wheezing and such before he starts to stand back up, but then a molten hand bursts out and grabs him by the face, burning him until he passes out. Then the volcanic frame bursts out of the chamber in an unstable form, forges a hammer axe that crushes the grineer’s skull before stomping the ground/body and making it bounce up and land over his shoulder mimicking the drawing I have made. I try to get into really deep details mainly in order to make it easier for DE to add them into the game if they ever decide too. And I try to encourage others to join in. I figured if more people are united on concepts, DE would be more likely to take them into consideration. Like how Nova and Xaku were community frames. We could start our own. But dudes be wanting frames exactly how they prefer so people are never United but instead are likely to argue. Maybe if someone started some sort of trend called “Community Frame: Insert Theme”, this for example being Community Frame: Grineer Theme, maybe people could gather with their own ideas of such a theme. No names, no big suggestions. No competition. And maybe DE would see it and take them into account. DE have expressed constantly that some of the concepts that exist is because the community asked for them. The most recent example being Voruna as so many people asked for a wolf theme frame and her abilities match some that I’ve seen on this forum. But that’s just my opinion. Before I officially post a concept, I ask dudes I play Warframe with how they feel about the concept first. If they express that they would love it, then I officially post the concept. I’m not the best drawer so I can’t draw up concept left and right. So for the most part I try to describe them with as much detail as I can.
  5. I’ve made a concept before. One where a frame was designed to be the ultimate war machine. But he became severely injured. Losing an arm and a leg, all that. The grineer found his body and used their own cybernetics to fix him up. They also warped what was left of his mind into believing the Tenno was responsible. Leading to an all out war against the frame. Forcing the Tenno to use transference to fix his broken mind and “take away its pain”. The original prime was influenced by the destructive nature of the grineer. Which is what made his inferior clone best suited for the role of cybernetic enhancement. While most frames were destroyed, he remained due to his tough design. Maybe has an alternate/deluxe skin where he doesn’t have such injuries. So for the most part, maybe the Prime could be designed like the Seer Pistol. Where it uses both orokin and grineer technology/designs. Fight fire with fire. That’s the sort of origin story I pictured for such a frame to exist following the original lore. For his skill kit, I pictured his passive being that he can jump higher and melee slams have wider range. Only melee equipped increases the speed of his heavy melee swings. 1). Fires 3 homing rockets at up to 3 enemies. Hold to mark a specific target. 2). Teleport slam. Simply teleports to an enemy and performs a ground slam. If no melee is equipped, he will just use his fist. With a melee equipped, he will inflict greater damage. 3). Heavily increase the damage of Melees. Can be applied to allies and companions. 4). Summons an Exalted Archgun that can switch between explosive rockets and basically Gatling bullets. That’s the basic. Grineer is all about destructive force. So basically I combined the most annoying/biggest grineer concepts into 1. He would have the absolute highest armor than any other frame. Maybe like 1-2,000. Probably zero shields. While his energy and speed would be a bit on the low side. But that’s just my opinion.
  6. I thought about what if we had mutated Investedinos. Maybe they’ve been dormant for a long time, maybe the grineer tried to pull a Jurassic Park. Either way the introduction would show like T. rex walking very wobbly. Grineer see it but are confused as it’s body started making cracking sounds. Then you see it’s head fall down in from of them after it’s neck twisted. Wondering if it’s dead, they scoot closer when all of sudden, it’s legs started moving. But strangely they started bending a twisting, it’s tail raised up and split apart. Next thing they knew, it turned around revealing an infested face at the center of the star split tail just before unleashing an infested roar. Creating a new more Forest like open world on earth filled with such creatures. Along with a new more dinomight Warframe. Maybe like a Hunter who wore Dino bones as like a trophy armor which after being turned into a Warframe, became more Dino himself. Passive: reduced physical status due to tough skin. 1). Delivers hard headbutt that knocks nearby enemies flying with a head harder than a Pachycephalosaurus. 2). Giant roar that stuns enemies and throws off their accuracy. 3). Shield forged from the spikes and plates of a stegosaurus. Can be thrown to damage enemies but shatter, dropping on the ground which slows enemy movement and inflicts further damage. 4). Berserker rage that causes him to gain increased sprint speed and unable to be knockdown. His heavy melees become faster and don’t use up combo counters. Gains increased critical chance. If he doesn’t have a melee equipped, he will forge one from the remnants of the dinosaur remains. Can switch between a hammer and an axe. Just examples.
  7. Grendel style pac-man with different faction maps and getting a Loki head symbol causes the enemies to lose their guns temporarily so they flee in terror and primed to be eaten. Grendel style PinBall with the orokin design for the game as they’re full of different traps with death orbs being the bumpers and such. RailJack Galaga where you shoot at the enemies, they’ll drop different weapon types, colors demonstrate how strong they are. You can take multiple hits and catch repair kits if you’re lucky. The enemies are different factions eventually leading to the bosses like Profit Taker, Mother Orb, Vay Hek Large version, Jordas golem, J3 Golem, etc. Warframe Luigi Ghost Mansion where you use Sevagoth and his wraith as the ghosts while the others are corpus or grineer having to avoid being caught. Running around a maze not knowing where the wraith will appear. Gauss Rush, basically like those little app games like Sonic Dash or Minion Run, where you run down a 3 lane path and dodge obstacles. Collecting credits and such. Maybe few other fast frames can be used with slightly different skills in later updates. There’s a lot more but they’re a bit too big to be side games. But these are what I could think of off the top of my head the moment I saw your post. I’m sure a few dozen more will come to mind that aren’t too big.
  8. Honestly I’m picturing a Peacock theme. Considering male peacocks are known for their feathers. And they use them for multiple purposes. His signature melee could be fan blades shaped like the tail of a male peacock. Can throw them as part of the heavy melee and can confuse enemies with their appearance when wielded specifically by him. Or a unique shield glaive that can be thrown and hit multiple targets while also used as a shield that block bullets while mesmerizing enemies, maybe even daring them to attack. When thrown the enemies will target it instead as it’s eye feathered design distracts them. I picture one of the abilities he makes his feathers spread out like a Peacock’s which throws off enemy accuracy as the eye designs distracts them before he launches the feathers at them. Making him the perfect assassin. Swift and elegant. With Zephyr being a wind flying type bird frame, I figured the Peacock would be the perfect, more grounded bird frame. But that’s just my opinion. Could have 2 separate colors to represent the shade versus light version. In shaded areas, his feathers are concealed while in light areas, they bloom. Maybe part of his story is that he is regarded as one of the most beautiful Warframes. Just my opinion though. Just going off how people described male Peacocks. Thought they were females because of how people described them.
  9. Honestly the title made me pictured a pregnant woman being turned into a Warframe which also affected the child within her. But that would probably be too horrific for certain gamers to handle. Dudes got mad when I did the Call of Duty Black Ops Zombies background voice. Imagine a very big primitive looking female frame that just so happens to have another that comes out. They’re permanently stuck together so she acts more like a suit that gives enhance strength to run around and wield arch weapons like they’re regular weapons. Like merging Grendel, Hildryn, and Chroma together for the appearance and certain mechanics. Originally made a concept about a growth frame that can expand its size and such. But I could see certain abilities being applied to this concept. When switching with the child, you run as a pair with a link almost like Nidus’s third ability. And doing so, the mother shrinks to what her true appearance/shape would’ve been. Seeing multiple frames designed with their bodies looking almost split or with what looks like a ditch going from their chest, down to their waste. So it wouldn’t be hard to make her the same way but for a mechanical purpose. Maybe she’s more calm and nurturing while her child happens to be male with a lot of anger and aggression. Due to being in fetal development, he didn’t mutate like others, so he didn’t turn into a mindless beast. Basically he would be half Warframe. Seeing his mother the way she is, the torture she had to endure at the hands of the orokin, caused him so much anguish and rage. The Tenno and infested orokin family are shocked to see them. The family expresses such shock if you use the frame when interacting with them. The Mother would probably talk as if they have a lot in common. Saying things like “as a mother also…” before each speech. But like I said, it would probably be too horrific for some to handle. Or too political. Maybe she thought about abortion but the orokin tricked her. After being turned into an infested, she became much closer to her child instead. Literally being connected. Ballas probably saying something like “I tried to lift this burden from her. But now she seems closer than ever before. It’s sickening.” Since Ballas likes to insult the Warframes and their behaviors. Point is, I was way off when I saw the title.
  10. Abilities are too similar to mag and we already have a few speed buffs. And giving allies the ability to knock enemies away by charging into them kind of copies Gauss. As someone who can reduce gravity, their parkour and jumps would increase. Movement would only increase a little. Heavy melees would be much faster to swing. But your body can only move so much. So your sprint speed wouldn’t increase much, especially when trying to stay close to the ground. So she would be able to increase jump height and parkour by a lot while only increase sprint speed a little. Like 20% at most. But she can also reduce the weight of melees which would make heavy melees be swung much faster. As a gravity frame that also means she can increase the gravitational force on enemies or objects. So she can use it to pend enemies down, leaving them vulnerable to finishers. She can also increase the weight of melee slams at the last second for greater impact. So basically her first ability could be where she pends enemies down and using finishers deal extra damage due to the weight of the weapon crashing down on them. More effective on heavy melees and hammers. Her second ability could simply boost jump height and parkour. Sprint speed would increase a little, less than Wisp’s ability. And heavy melees will be much faster. For allies, melee slams could cancel it out much like back handsprings cancels Volt speed. When allies use melee slams, not only does it cancel the boost, but their melee slam does more damage and wider range. That way players won’t complain, at least not as much about being boosted without their consent. I would take advantage of the boost but not everybody is me.🤷‍♂️ Her third is okay but obviously there will be limits to how many she can hold. Casting again could allow her to send them flying in all directions. Her passive might irritate those who use aim glide. So maybe pressing the jump button a third time could allow her to do her passive instead. Maybe she can also resist gravitational/magnetic pulls, so magnetic anomalies won’t affect her. At least she won’t get pulled but she could still suffer an electric EMP effect if she run through them. Her fourth is a tough one. Fourth abilities are known for usually being the biggest, most effect ones. Depending on the mission and such, other abilities may shine, but that doesn’t negate the stats. Example, Rhino stomp would be weaker as a first while volt speed would be 2-3 times faster as a fourth. Instead of being similar to mag who crushes her enemies, I think being able to basically bury them would make it different. Crush them in a different way. That or she increases her orbital gravity to the point it pulls enemies in and spins them around her so much they catch on fire and canceling it sends them all flying like meteors inflicting damage upon them and those they fly into. Range boosts the amount of enemies she can pull in by expanding her orbit while strength increases the damage and launching power. Also while in her orbit, they absorb some of the projectiles. Either one would be okay, but I personally would prefer the latter as it would be the most unique and fun to use. Especially when dealing with a huge swarm of infested and such. Be shielded and can go on the offense, increasing her survivability. That’s just my opinion though. I base this of the study/laws of gravity and what DE has already made, in order to make this concept more unique. Considering we have mag, I would assume this frame would be male. Maybe their origin story is they used to be lovers, 2 peas in a pod. Not even the force of gravity could separate them. Until the orokin came. Maybe this frame is enraged looking for his loved one. If DE wants to really go into depth of their origins. Hope this helped.
  11. Honestly I created a concept of a void rifle and melee based on the Tenno Amps. Basically they channel the Tenno void energy to the blades or bullets that can reach further distances. Give Tenno their own mercy/finisher. The War blade is a sentient weapon made from Hunhow. I figured it should have the ability to inflict damage based on enemy weaknesses. But some people don’t want it to. I would personally want more sentient melees with the unique ability to adjust damage type to the weaknesses of the enemies. Basically it would have a physical damage and an elemental damage, maybe 2. The physical will adjust based on the enemies such as it will do puncture to armor, impact to shields, then slash towards health. If a grineer loses his armor it will switch from puncture to slash. While the element will either inflict corrosive towards alloy armor or it would inflict corrosive AND ice. The moment it’s gone, it will inflict viral or viral AND fire towards the health. Just examples. The War was a pain to obtain so it feels like a backhanded compliment when I received it. DE finally made melees more useful but I feel something as complex as the War should’ve been given a unique ability, maybe a secondary damage type that can adjust without affecting the usual damage. Maybe a heavy melee can cause it to switch to a more adapting type. In its default state it looks like sentient blade, but in its adaptable state, it has that energy aura around it. Additional sentient weapons could make that happen. Could be Hok, or it could be a new lab in the dojo that is only unlocked after the new war. With all the sentient bodies in the Plains, you would think more Tenno weapons from the Quills and Hok would be available. Like maybe the Quills and Hok team up to create the sentient melees. Hok gives the melees their shape while the quills make them channel void energy for a unique Tenno blade that can hurt eidolons and bypass sentient adaptions. Give us the option to use our operator/drifter more often and freely besides just in the Paradox. Not to mention we now have Caliban who is a sentient. Honestly I pictured somebody drawing a frame by frame of Umbra pulling his sword out and placing it in the ground before reaching his hand out to accept Caliban despite his history with sentients, showing the final frame of their hands holding like that brother in arms thing. All that has been making me wish more and more for sentient weapons. But that’s just my opinion.
  12. Got me picturing something more gargoyle like. Warframes tend to look like they’re made of plastic. Or like they got a not so shiny paint job. But as something related to Void Angels, I’m picturing him being more gray with some shine to him. I’m not super great at picking colors. As for detailed description, I’m picturing something closer to Rhino Palatine model but with noticeable front horns and obviously wings. I picture the wings looking similar to the Night Hunter Syandana. Has something like the loincloth and scarf that Umbra has. His face could look similar to Chroma’s, but if he is based on the Void Angels, it would probably be similar to citrine but with a more Scream like shape. That’s about the most I can describe. Warframes have a lot of weird but unique details to their designs/skin so I can’t really go any further. I wouldn’t know how to go about describing the exact texture and such which is where an artist’s imagination has to come in and I personally wouldn’t judge so long as the big/main details/features that can be described are accounted for. His origin would be difficult as we don’t have much details on Warframe origin. SPOILER ALERT: they were created by the orokin using a special strand of infested. They went through all sorts of abuse by the orokin to control them. But then the Tenno came along and was able to “see inside an ugly broken thing, and take away its pain”. Which shows these Warframes aren’t as mindless as we were first lead to believe. But I’m not entirely sure when the frames were created or how long it has been going on in timing with the Zariman and void angels. Otherwise I picture a guy trying to resist the “song” that turned others into void angels. But he was caught by the orokin and injected with the infestation virus. The virus not only mutated his body but it weakened his will enough for the “song” to take over. Turning him into a sort of void Angel frame. But his appearance resembles something closer to a gargoyle. Every now and then, he becomes dormant before he awakens and goes on a rampage. As for his stats, I picture him being pretty tanky. Decent amount of health and armor with some shields. Probably be pretty quick on his feet. I’m not good at picking exact numbers unless I wanted them to fit the same category as another frame with similar stats. For his abilities: Passive: I picture him being able to jump high and far. Maybe when sitting still, he completely sits still like a statue, maybe develops a silver coating across his body like iron skin, which causes enemies to slowly approach him with caution. Eventually they start attacking him but it gives you some time to think and plan. I’m thinking of one where he basically targets an area, leaves a sort of mark. When pressed again, he jumps through a portal and crashes down on the enemies. If you press and hold, he will do it immediately. I’m picturing one where he releases a loud noise that temporarily turns enemies into metallic statues. Basically he can release a minor version of “the song” that can affect those he faces nearby. Their bodies would turn shiny silver(what ever energy color) and they’ll sprout those weird looking branches and flames. While in that state, they are vulnerable to melees. He could create a sort of portal that sucks enemies into like Grendel but fires them out of another. Like he creates that sphere that can pull enemies from all direction while opening up a single flat portal that all the enemies are fired out of immediately. Tap to create the sphere and hold to open the portal. If both aren’t done, then nothing happens. Finally, the only other ability I can think of is he is releases a sort of shockwave scream that not only turns all surrounding enemies into the silver statues, but they become his minions and attacks others in a berserker like rage. While all nearby enemies are turn into statues, only a certain number become official void Angel minions that attack the dormant ones. Dormant enemies are more vulnerable to melee. That’s about all I can really do to describe the frame I’m picturing. His abilities are more based on void angels and how they came to be. I feel like we need a new open world but this one is different(obviously). Maybe one day DE will create an open orokin world where it looks like a legit orokin city rather than the inside of some high security palace. But for now, I’m picturing a sort of floating island in space that kind of looks somewhere between an orokin city and the zariman maps. It has an outside view and there are lots of statues in the positions like trees. As if a crowd of people tried running and changed into void statues. However some amongst them are actually dormant void angels ready to pounce if you get near them. Maybe there’s part of an orokin tower or zariman ship that crashed and creates a sort of castle like background vibe. If DE doesn’t just make a darker looking orokin city. Like the open orokin world would be huge, possibly bigger than the Plains of Eidolon. While this dark version would be like a fracture of one. Like if an orokin city was damaged by the void angels and this fraction drifted off into space. Becoming the home of the Void Gargoyle Frame. Basically a dark creepy forest theme but of void statues. Introduction shows like maybe some corpus arrived on this island and saw the strange looking “trees”. As they approached, one of them notices a grineer mask on the ground. As they continue to inspect, they noticed some of these “trees” has grineer masks on them. That’s when the camera view changes into that of a semi blurry vision of an angry beast charging at the corpus. Then the camera switches to a far distance angle and all you hear are the corpus screams into the dark void of space. But that’s just my opinion.
  13. All those creatures in the plains, orb Vallis, and even cases like desert maps with those sand sting rays. All that makes me picture each planet having unique predatory creatures to deal with that either corpus have some weapons or that grineer did some cloning and such to add to their army. And for ice tunnels and caves, I keep imagining what if there was some new ice creature that lurked within. Like there are areas where lotus says “these tunnels don’t look man made”.
  14. I keep picturing more open worlds. But 2 different versions. One that’s the actual open world for each planet. The other is more separated into sections that follow a certain path from beginning to end. Basically picture a full open world but then divide it out into different sections like the united stats or like monster Hunter rise/world. However way you want to go about it. When doing certain missions only a specific path can be followed and the rest of the overall map can only be viewed as a background. Similar to how there are invisible barriers that keep you restricted. The difference between this version and what we currently have is that there would be more free roam. Like running through more open plains or fields on earth versus being limited to caves and such as of right now. It would be like how there’s multiple states you can travel through to reach say California from like Virginia. Sometimes the pathway might be more downwards towards like Florida then travels across the bottom states until you reach California. Or just go straight through Colorado and such. Just an example of a couple of paths and that’s only if those 2 states were the spawn and extraction point. The overall map would be divided into multiple sections that connect to each other but only certain ones are highlighted from beginning to end when starting a mission. Instead of the randomized build a map DE has now. Make it feel more adventurous. The sections would be wide but not open world wide. So more breathing room to fight, complete objectives, or even explore. And maybe this type of map would come with something that records it so that any future missions, the entire map layout would be highlighted so you already know where it’s gonna take you and what to expect in those locations. It would almost be like grineer vs corpus invasions where the map changes from grineer to corpus or vice versa. It would be a similar set up with each section. Maybe the new open worlds could be set up where you get to roam the whole thing while they are divided into sections for the regular missions to reduce the amount of work for DE to deal with. Before Wisp prime was even a concept, I pictured a desert like open map with all sorts of underground creatures to deal with. Grineer figured out a machine that can travel under the sand which allows them to pop up anywhere. Certain moves like rhino stomp or banshee sound quake can damage them and force them to come out the sand. Part of me picture a war between corpus and grineer is happening and there is a faction where defectives on both sides decided to unite and help each other out. There would be 2 sort of leaders that will coordinate with you depending on which faction you choose to deal with. When dealing with grineer, you would probably have the leader of Steel Meridian speak to you versus Ergo Glast when dealing with the corpus side. Before wisp was a conceit, dudes talked about a “Sun Goddess” theme frame. Basically wisp would’ve been the frame for this open world had it gone my way. Ceres makes me picture something like the Rocky Mountains sort of environment but obviously moon rock or what ever ceres is made out of. And there would be all sorts of power plants scattered around. While currently it’s like traveling through a giant factory, I’m picturing like if there was an outside area of said factory. Maybe more cases if the Grustrag 3 showing up. Maybe they get a 4th member to make them a full squad to go up against the Tenno. Europa is basically a corpus ship graveyard. Really the only option is simply expansion. There would be areas run by mainly robots. Like if corpus developed advanced AI and that’s what basically running everything. And so every now and then it will control a sort of boss machine to deal with the Tenno. I’m sure you get the point. Just annoying playing the same maps but nothing really new. The new maps may eventually get old but at least they wouldn’t be too basic to the boredom. The void of all places should be a single open world map of a sort of city that is divided into sections that are randomly chosen for a beginning to end path during each mission. Maybe change the fissure effects and have non-corrupt enemies spawn during fissure missions. Make Corrupt Vor into more of a boss rather than an annoying assassin. But that’s just my opinion.
  15. When I tried discussing “prime” animals, I referred to the concept of their ancestors. Like for Kubrow there is basically like a large wolf version. Maybe has 6 eyes since one of the animals in Orb Vallis did. I tried suggesting that in order to create one you need the dna of all 5 different Kubrows in order to get a sort of lock on the dominant/common/original genes. I also pictured maybe there’s an ancient Kubrow nest where the last ones live on earth and Vay Hek tries to capture them and their eggs in order to create his own army. Maybe a combination of both. Now that DE finally created the popular wolf frame concept, they also created not one but 4 different wolves. Sure they’re only the heads of the 4 wolves, but they’re still there. Which means DE could easily create them as separated companions. The heads actually look exactly as I pictured the ancient Kubrow/wolf. Would be DE’s way to give them the power up they deserve. Ones that can survive and deal damage against high level enemies. Maybe they can do something similar with the Kavats but I’m not sure what they would look like. Others have suggested more prehistoric felines.
×
×
  • Create New...