Gryphticon Posted September 8, 2013 Share Posted September 8, 2013 Maybe I'd play the game 200 hours more if they added that, seriously, it just looks like in CoD where you need to crouch and try to take cover and it doesn't even look natural. I suggest that you add a little text when you're close to a object that can be used as cover that says "Click C to take Cover". Then you could click C again to get out of cover or click Space to be able to get up and shoot then when you let Space go, you go back down. This would be really useful when in high level situations where when you get up, the warframe is too exposed and thus you can get shot easily. This could be used as a alternative to Frost Snow globe if the enemies come from one direction. Link to comment Share on other sites More sharing options...
Feyreheart Posted September 8, 2013 Share Posted September 8, 2013 they already said they will not add a cover system, it removes the fast paced gameplay they are striving for. Link to comment Share on other sites More sharing options...
Alighierian Posted September 8, 2013 Share Posted September 8, 2013 (edited) no. the devs said that they will NOT use cover like that. they want to have more mobility-based combat, not cover camping ps: if you stand on the left side of a door opening (or on the right side of a crate) you can already effectively use it as cover by simply only having a part of your frame visible and your gun around the corner Edited September 8, 2013 by Alighierian Link to comment Share on other sites More sharing options...
Saice Posted September 8, 2013 Share Posted September 8, 2013 The best cover is behind a Rhino, Frost, or Syran. Other then that ninjas don't need cover when they are fliping all over the place murdering fools. Link to comment Share on other sites More sharing options...
Gryphticon Posted September 8, 2013 Author Share Posted September 8, 2013 um..., didn't see that message but technically it could be very good in camping missions such as Survival or Defense. Link to comment Share on other sites More sharing options...
VScipii26 Posted September 8, 2013 Share Posted September 8, 2013 um..., didn't see that message but technically it could be very good in camping missions such as Survival or Defense. And then it would be boring. Link to comment Share on other sites More sharing options...
Azure_Kytia Posted September 8, 2013 Share Posted September 8, 2013 From my understanding, DE has taken the stance that it would negatively impact the fluidity of combat and drag the speed down to a crawl. It was mentioned in one of the earlier Livestreams, but I'm sorry to say I don't recall which one :< Link to comment Share on other sites More sharing options...
Cunshmack Posted September 8, 2013 Share Posted September 8, 2013 I guess you're right if when you say "camping missions" you mean doing countless acrobatic feats to get around in a small area. Defense and Survival Missions are pretty hectic. There are hardly any good vantage points on defense maps and mobs can easily swarm the artifact if you don't kill them quickly. Survival missions will have you doing triple somersaults to kill as many enemies as you can for oxygen. So, never. never-ever-ever-ever. Fish AI! Link to comment Share on other sites More sharing options...
Vitras Posted September 8, 2013 Share Posted September 8, 2013 i honestly would hate a cover system.. it takes all the fun out, this game in particular. one of the special things about this game is that it doesn't have one, because once you add one it's pretty boring: cover, peek over, shoot, repeat Link to comment Share on other sites More sharing options...
MEsoJD Posted September 8, 2013 Share Posted September 8, 2013 (edited) Actually it can be very useful. For protection and stealth. I'm for it. Edited September 8, 2013 by MEsoJD Link to comment Share on other sites More sharing options...
Tsukinoki Posted September 8, 2013 Share Posted September 8, 2013 DE has said NO to a cover mechanic for a few reasons:1) Slows down gameplay2) Removes the fluidity of combat3) Brings up balancing issues.Why is number 3 one of the biggest ones:Which do you balance around: The ones taking cover or the ones not taking cover.If you balance around people not taking cover than taking cover will make you essentially invincible as you just slowly make your way through a level without ever getting hurt. This just makes the game painfully easily and boring if you decide to use cover.If you balance around people using cover then you make not using cover suicide. Why? Because in order to make the enemies a challange for the people using cover you have to make the enemies all hit like a ton of bricks, meaning if you stick your head out of cover for any length of time you WILL die. Forget ever using acrobatics or melee'ing enemies, you'll die well before you can ever reach them. Link to comment Share on other sites More sharing options...
Cunshmack Posted September 8, 2013 Share Posted September 8, 2013 (edited) Sorry to be off topic, but I have no idea how to change my profile picture. Is it something unlockable? It doesn't have to be something you have to toggle. It can be done by simply changing your pose when you're up a wall. So you sorta cling to the wall when you run into it, or cling to chest-high walls when crouching up to one (though there are no chest-high walls...). Like how Cryengine got their cover system to work. Maybe? I'm still sorta against it the way you describe the mechanics. Edited September 8, 2013 by Cunshmack Link to comment Share on other sites More sharing options...
Vitras Posted September 8, 2013 Share Posted September 8, 2013 Actually it can be very useful. For protection and stealth. I'm for it. solution: duck behind a crate or around a corner, you'll be fine DE has said NO to a cover mechanic for a few reasons: 1) Slows down gameplay 2) Removes the fluidity of combat 3) Brings up balancing issues. Why is number 3 one of the biggest ones: Which do you balance around: The ones taking cover or the ones not taking cover. If you balance around people not taking cover than taking cover will make you essentially invincible as you just slowly make your way through a level without ever getting hurt. This just makes the game painfully easily and boring if you decide to use cover. If you balance around people using cover then you make not using cover suicide. Why? Because in order to make the enemies a challange for the people using cover you have to make the enemies all hit like a ton of bricks, meaning if you stick your head out of cover for any length of time you WILL die. Forget ever using acrobatics or melee'ing enemies, you'll die well before you can ever reach them. exactly! Link to comment Share on other sites More sharing options...
Gigatron-Prime Posted September 8, 2013 Share Posted September 8, 2013 (edited) Maybe I'd play the game 200 hours more if they added that, seriously, it just looks like in CoD where you need to crouch and try to take cover and it doesn't even look natural. I suggest that you add a little text when you're close to a object that can be used as cover that says "Click C to take Cover". Then you could click C again to get out of cover or click Space to be able to get up and shoot then when you let Space go, you go back down. This would be really useful when in high level situations where when you get up, the warframe is too exposed and thus you can get shot easily. This could be used as a alternative to Frost Snow globe if the enemies come from one direction. Aww hell no he didn't just suggest that bullS#&$! Edited September 8, 2013 by Gigatron-Prime Link to comment Share on other sites More sharing options...
Tesseract_The_Pariah Posted September 8, 2013 Share Posted September 8, 2013 Tenno do not hide behind Chest High Walls. We jump over them and stab the F*** out of whatever cowards are behind them. Link to comment Share on other sites More sharing options...
KittyDarkling Posted September 8, 2013 Share Posted September 8, 2013 I'm against cover systems in the game too~ Link to comment Share on other sites More sharing options...
KittyDarkling Posted September 8, 2013 Share Posted September 8, 2013 Tenno do not hide behind Chest High Walls. We jump over them and stab the F*** out of whatever cowards are behind them. + the F*** 1 for you sir xD Link to comment Share on other sites More sharing options...
Dessfar Posted September 8, 2013 Share Posted September 8, 2013 I think that a passive cover system would be amazing. Like in the new tomb raider. Have a look it would work so well in this game Link to comment Share on other sites More sharing options...
neKroMancer Posted September 8, 2013 Share Posted September 8, 2013 (edited) In all seriousness, Cover system just plainly doesn't work. Back in the day of ME3MP, one can spot a newbies off the bat when he takes cover. In the end, mobility matters more than actual defensive benefit from cover. All vet players simply use right hand advantage to increase mobility, defense against damage, and simply kill everything. Same thing in Warframe. Just less effective. However, cover system will greatly benefit the stealth system (not that it's needed, Dishonored just use LoS and FPS without actual action of taking cover). Edited September 8, 2013 by neKroMancer Link to comment Share on other sites More sharing options...
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