AVEOX Posted September 9, 2013 Share Posted September 9, 2013 I'm not sure if it's just me or my settings? Normally my Mag's helmet has this cool swirly energy animating on its face, but today it's just still. Is it just me? Link to comment Share on other sites More sharing options...
Cryp2Nite Posted September 9, 2013 Share Posted September 9, 2013 Only checked it at the Arsenal, it's fine. Link to comment Share on other sites More sharing options...
AVEOX Posted September 9, 2013 Author Share Posted September 9, 2013 Only checked it at the Arsenal, it's fine. Mine doesn't work at Log In screen, Arsenal + In-Game...... Link to comment Share on other sites More sharing options...
-Refractor- Posted September 9, 2013 Share Posted September 9, 2013 Mine doesn't work at Log In screen, Arsenal + In-Game...... Check your colors, if the energy color matches that of the color you have for the background of the faceplate the swirls will become invisible. Link to comment Share on other sites More sharing options...
AVEOX Posted September 9, 2013 Author Share Posted September 9, 2013 Check your colors, if the energy color matches that of the color you have for the background of the faceplate the swirls will become invisible. Really? Because I'm using Red for both.... But I used to use Blue for Both and it use to work. Link to comment Share on other sites More sharing options...
-Refractor- Posted September 9, 2013 Share Posted September 9, 2013 Really? Because I'm using Red for both.... But I used to use Blue for Both and it use to work. Different colors match up differently, if you used two different shades of one color, with the energy one darker you would be more likely to get it to turn invisible. Link to comment Share on other sites More sharing options...
AVEOX Posted September 9, 2013 Author Share Posted September 9, 2013 (edited) Actually nevermind. It's not a bug. It's just me being fail. See I knew it wasn't about the Secondary and Energy color being the same. It doesn't matter if they have same color it should still be visible. The problem was I had DirectX 11 ticked off at the launcher. It's all fixed now. :) This thread is done. Edited September 9, 2013 by AVEOX Link to comment Share on other sites More sharing options...
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