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Mag Bug.


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Check your colors, if the energy color matches that of the color you have for the background of the faceplate the swirls will become invisible.


Really? Because I'm using Red for both....

But I used to use Blue for Both and it use to work.

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Actually nevermind. It's not a bug. It's just me being fail.

See I knew it wasn't about the Secondary and Energy color being the same.

It doesn't matter if they have same color it should still be visible.


The problem was I had DirectX 11 ticked off at the launcher.

It's all fixed now. :) This thread is done.

Edited by AVEOX
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