DisZeLegend Posted December 18, 2018 Share Posted December 18, 2018 (edited) Pretty much as the title says. Since the update all the pump action shotguns "rack" or "pump" sounds are not playing. Tested on the Corinth and Plasmor. however all other sound effects tied to the weapons still seem to be working, just the racking sounds after each shot are missing. Edited December 18, 2018 by DisZeLegend Link to comment Share on other sites More sharing options...
hrabrurmanin Posted December 19, 2018 Share Posted December 19, 2018 Can confirm, they somehow managed to break it. Link to comment Share on other sites More sharing options...
Obscene_Chicken Posted December 19, 2018 Share Posted December 19, 2018 I can also confirm. Switching to operator, and back into my frame fixes it temporarily. At least with the Corinth. Link to comment Share on other sites More sharing options...
[DE]George Posted December 20, 2018 Share Posted December 20, 2018 Are you using a skin on the weapon? Link to comment Share on other sites More sharing options...
Cray Posted December 20, 2018 Share Posted December 20, 2018 (edited) 1 hour ago, [DE]George said: Are you using a skin on the weapon? The sounds aren't playing because your FRAME isn't playing the chamber-cycling animation. The weapon itself animates, on its own. This problem is not limited to pump-action shotguns. I am able to repro the problem in the Simulacrum on the Sybaris, Dex Sybaris, Sybaris Prime, Grinlok, Marelok, Vaykor Marelok, Euphona Prime, Corinth, Arca Plasmor, and the Zylok, all with no skins. I get the feeling it's a systematic problem with weapons that have chamber-cycling animations. Edited December 20, 2018 by Cray Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now