Anlauf Posted September 11, 2013 Share Posted September 11, 2013 Seccond time I fail in this test because the Tenno do unpredictable movements when hitting the ground after a jump. First time yesterday: Lost 1 live because the Tenno hit a "invisible wall" when running up and can't do a backflip. Then, when resetting to start point, lost the other 2 because I spawn over a edge area and the Tenno do a roll when hitting the ground. Today. 1 life because he do a front roll after hitting the designed place and was on edge. 1 after doin a up running movement and back flip, the Tenno do again a front roll and goes of the map. Last one, he came running a wall, up and hit a invisible wall again and can't do the back flip. This is SO ANNOYING.... Link to comment Share on other sites More sharing options...
lronPatriot Posted September 11, 2013 Share Posted September 11, 2013 Use frost or rhino slower the better for more time to plan ahead. Link to comment Share on other sites More sharing options...
Casardis Posted September 11, 2013 Share Posted September 11, 2013 (edited) For the roll, the only thing I can suggest is to try doing a slide to land, instead of a normal landing (which often results in a roll). The slide will allow more maneuver, and you can cut it short. And as other people said, use a slower frame if you aren't already. Edited September 11, 2013 by Casardis Link to comment Share on other sites More sharing options...
Anlauf Posted September 11, 2013 Author Share Posted September 11, 2013 (edited) Using Rhino. Still, can't do nothing if I spawn out of the start area. It isn't a problem of reaching the place. but the unpredictable way the Tennos move sometimes after pakours. Edited September 11, 2013 by Anlauf Link to comment Share on other sites More sharing options...
Renathy Posted September 11, 2013 Share Posted September 11, 2013 I went with my unmodded Trinity and I did well. Failed twice because some parkour moves are unpredictable but finished it nonetheless. It wasn't hard but I wish I had brought my speedy Nova in there, it'd be much easier. Link to comment Share on other sites More sharing options...
Anlauf Posted September 11, 2013 Author Share Posted September 11, 2013 If at least you could... Pay in credits to speed up and not wait 24 hours... Link to comment Share on other sites More sharing options...
yangskiii Posted September 11, 2013 Share Posted September 11, 2013 is this where you shoot an orb and run on platforms that appear after shooting the orb? Link to comment Share on other sites More sharing options...
Anlauf Posted September 11, 2013 Author Share Posted September 11, 2013 is this where you shoot an orb and run on platforms that appear after shooting the orb? Yes. This one. Link to comment Share on other sites More sharing options...
yangskiii Posted September 11, 2013 Share Posted September 11, 2013 When your frame is about to land, try to melee attack, or press backward and maybe to release whatever button you're using for sprint.also, the platform that you need to wallrun, you can actually stand on top of it and walk/run instead of wall-running it. Hope that helps. Link to comment Share on other sites More sharing options...
Anlauf Posted September 11, 2013 Author Share Posted September 11, 2013 Only tomorrow to test. Thanks all for the tips. Also, does anybody know if the mastery points I get while the bar is maxed will count toward next rank? Link to comment Share on other sites More sharing options...
yangskiii Posted September 11, 2013 Share Posted September 11, 2013 Yes it will. So don't worry about it. Link to comment Share on other sites More sharing options...
Anlauf Posted September 11, 2013 Author Share Posted September 11, 2013 Thank you. Link to comment Share on other sites More sharing options...
Anlauf Posted September 12, 2013 Author Share Posted September 12, 2013 For those who commented on this topic. Finally I was able to complete this test. (yesterday) But not without some bugs. From first to second point, in the platform where you have to run up. Instead of this one spawning on front of me, I just jumped on the void. Losing a "life" but being moved to the checkpoint. And from the second to the last point. The platform spawned right but when doing the back flip I didn't landed on the pad. Just hit it with my head and fall onto the void. Still, some seconds later I've been moved to the final pad, dead, and the mission was complete. Unfortunately the photo took some time and only a black screen was show. Still, this test was cursed to me. Link to comment Share on other sites More sharing options...
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