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3 Endgame modes: True Survivor, Last man standing, Dojo Defense


crtvrmn
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Tenno, are you strong enough to climb the Leaderboard? Cephalon Simaris has finally put his data to some good use!

True Survivor: (Based on Survival) increased spawn rate/ no revives or resurrects / no Arbitration drones / the enemys change every 5 Minutes / starting at lvl 80 / if you stay at one place for more than 30 seconds the ground gets infested, dealing 3% true dmg to life as long as you stand on the floor. The Longer you Stay, the better the Rewards are. Endless Fun!


Last Man Standing: Tennos stand within a identical Room. Each Enemy you kill, gets resurrected and teleported to another tennos room, but this time its 20% (?) stronger (Damage & HP wise). This Mode is going to last about 15 Minutes on Average


Dojo Defense: The Clan Dojo gets Raided. Build a Maze with Walls and Turrets and defend the Clan Vault against hordes of Enemys.

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10 hours ago, crtvrmn said:

True Survivor: (Based on Survival) increased spawn rate/ no revives or resurrects / no Arbitration drones / the enemys change every 5 Minutes / starting at lvl 80 / if you stay at one place for more than 30 seconds the ground gets infested, dealing 3% true dmg to life as long as you stand on the floor. The Longer you Stay, the better the Rewards are. Endless Fun!

What would this require beyond the existing Survival meta? Increased loot, healer, damage, cc. No arb drones means there is no real challenge outside the existing gameplay.

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vor 21 Stunden schrieb peterc3:

What would this require beyond the existing Survival meta? Increased loot, healer, damage, cc. No arb drones means there is no real challenge outside the existing gameplay.

you can not camp

you can not build every weapon for the same enemy group

you die, you deed.

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I rather we nix the idea of not teammate revivals and instead have perma-death within any mission. It seems as it would increase the variety of frames I see.

Last Man Standing sounds interesting. Though what other objective would there be? Perhaps defense or a timer based mission?

Edited by PeripheralVisionary
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On 2019-01-08 at 11:45 AM, crtvrmn said:

True Survivor: (Based on Survival) increased spawn rate/ no revives or resurrects / no Arbitration drones / the enemys change every 5 Minutes / starting at lvl 80 / if you stay at one place for more than 30 seconds the ground gets infested, dealing 3% true dmg to life as long as you stand on the floor. The Longer you Stay, the better the Rewards are. Endless Fun!

Ugh, if its about getting Air again, then no thanks.

On 2019-01-08 at 11:45 AM, crtvrmn said:

Last Man Standing: Tennos stand within a identical Room. Each Enemy you kill, gets resurrected and teleported to another tennos room, but this time its 20% (?) stronger (Damage & HP wise). This Mode is going to last about 15 Minutes on Average

Identical to what?
so you shove around a mob from one to the other and try to kill it?
Call it HOT COAL and make the mob explode after 30 seconds to kill lthe tenno. THEN its a challenge.

On 2019-01-08 at 11:45 AM, crtvrmn said:

Dojo Defense: The Clan Dojo gets Raided. Build a Maze with Walls and Turrets and defend the Clan Vault against hordes of Enemys.

No. some have dojos years in the making. we do NOT redecorate for some mission. I do like the idea of a Mase tho. Maybe just make a Maze Tileset in general.

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