TheSphynx Posted September 14, 2013 Share Posted September 14, 2013 (edited) After quite a few runs, I have realized that DE was 100% accurate with their first resource amount on Derelict keys. Look at is this way.You take a group of 4 people to any mission 5 times. In almost every mission you will get a Nav Coordinate. So every member of that party will be able to build 1 Derelict key after these 5 missions. Derelict Capture seems to be the best way to farm Golem Nav Coordinates (averaging 6-7 per run). With the same group, you will have 4 Derelict Capture keys and in EACH of these runs EACH member will get enough Golem Navs to make the 1 Assassinate key. If you use all 4 of the Capture keys, each member of the original party should be able to craft 4 Assassination keys each. Now your party has 16 Derelict Assassinate keys (combined) from doing 9 missions total.Now if you are going to say, "I'm a solo player" or "I don't play with the same group of people", I guess that is where you will be at a disadvantage. I suggest you find a great clan or make some friends through region or recruiting chat. Complaining about how hard the keys are to obtain or how long it takes to Nekros completely baffles me.EDIT: 1 Mission, 6 Nav Coordinates (Tell me more how hard the grind is)http://i.imgur.com/YhBfAu6.png Edited September 14, 2013 by TheSphynx Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 14, 2013 Share Posted September 14, 2013 Go to Xini for 5 waves : Void Key. Farm for 30 minutes, waist 30k credits, and wait 6 hours : Derelict Key No matter what light you put it in, you can still see the S#&$ stain. Link to comment Share on other sites More sharing options...
kgb_cyborg Posted September 14, 2013 Share Posted September 14, 2013 I understand the grindwall to get to the new Golem, and Nekros frame, is not as great nor as frustrating as the grindwall to try and find any Prime weapon ever. Still, they broke their lore again with U10, and that bothers me. Orokin Derelicts should be a standard Infested tileset. There should only be one Golem. Link to comment Share on other sites More sharing options...
Zamte Posted September 14, 2013 Share Posted September 14, 2013 No. We learned with arid fear that designing anything that has to do with keys for a group is awful. Too many people have issues with the netcode making it so they can't host effectively. Making everyone require 3 friends to have reasonable rates when it forces them to take turns hosting is simply not fair. I would totally agree with you if it didn't involve void keys. I also have no problem with groups being faster, so long as it doesn't take an insane quantity of time solo. Link to comment Share on other sites More sharing options...
Silvershadow66 Posted September 14, 2013 Share Posted September 14, 2013 Go to Xini for 5 waves : Void Key. Farm for 30 minutes, waist 30k credits, and wait 6 hours : Derelict Key No matter what light you put it in, you can still see the S#&$ stain. Go to Xini for 5 waves: Get a junk mod that you don't need, maybe get a T1 or T2 key if you are very lucky. Its more likely that you will spend over 30 minutes on multiple Xini runs before you even see a void key. Try to be accurate. Link to comment Share on other sites More sharing options...
Stinker Posted September 14, 2013 Share Posted September 14, 2013 I don't have a problem with the new keys either. Link to comment Share on other sites More sharing options...
SeraphLucisEli Posted September 14, 2013 Share Posted September 14, 2013 More accurate requirements for Derelict Keys as of now: -Run a Void Mission with exploration in mind for 30 mins (because of Mods and Parkour rooms). -Mission tends to yield 1~5 Nav Coordinates; even more with all those secret rooms. -Use around 2k Nano Spores, >1k Ferrite or Salvage, >100 Circuits -Wait ONE hour (Golem Key takes 3) -Claim Derelict Key ...I can handle that. Anyone else? Link to comment Share on other sites More sharing options...
MasterZalm Posted September 14, 2013 Share Posted September 14, 2013 More accurate requirements for Derelict Keys as of now: -Run a Void Mission with exploration in mind for 30 mins (because of Mods and Parkour rooms). -Mission tends to yield 1~5 Nav Coordinates; even more with all those secret rooms. -Use around 2k Nano Spores, >1k Ferrite or Salvage, >100 Circuits -Wait ONE hour (Golem Key takes 3) -Claim Derelict Key ...I can handle that. Anyone else? I have three exterminate mission keys from just doing some Kappa MDef missions for leveling. If I get more than one Golem Nav on two of those missions, I already have one, and I'm literally not even trying. Easy isnt a very descriptive word for this. Link to comment Share on other sites More sharing options...
-Refractor- Posted September 14, 2013 Share Posted September 14, 2013 Also, if you didnt notice, you can get more Golem nav coordinates from the golem assassination keys. Link to comment Share on other sites More sharing options...
TheSphynx Posted September 14, 2013 Author Share Posted September 14, 2013 Also, if you didnt notice, you can get more Golem nav coordinates from the golem assassination keys. Yes, just got 5 from one run. Meaning, you use a key and you get one back. Link to comment Share on other sites More sharing options...
ValhaHazred Posted September 14, 2013 Share Posted September 14, 2013 People are only annoyed they can't do all the new content an hour after it releases, as usual. Link to comment Share on other sites More sharing options...
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