MisterMan2556 Posted February 28, 2019 Share Posted February 28, 2019 (edited) I normally run the game locked at 72 FPS, and run that very consistently. However, lately when ever I fire a weapon or attack with melee my game will drop down to around 12-15 FPS. My game runs fine other than this, constant 72 FPS when moving around. Also my amp does not have this problem, I can shoot that no problem and without any FPS drops. Beam weapons also act strange, if I fire and hold down LMB it will lag for the first two seconds of shooting but after that the gun with fire fine until I run out of ammo and have to reload, after the reload it does the same 2 seconds of lag and then normal firing. If anyone has had a similar issue and fixed it I would be really appreciative to know how you did so. I've been playing this game for almost 5 years so I don't want to stop now. I also have tried to play some other games while I wait to see if anyone else has had this issue and some of my games which I could play perfectly fine with good FPS before now have like 3 FPS, but not all of them so maybe its an issue with my computer itself and not warframe? Any Ideas would be very helpful. Edited February 28, 2019 by MisterMan2556 Link to comment Share on other sites More sharing options...
Neroo01 Posted February 28, 2019 Share Posted February 28, 2019 Make sure DirectX 11 is still on, this patch did remove DirectX 9 and people launchers changed to DirectX 10 for some unknown reason. Check that and report back if still getting issue. Link to comment Share on other sites More sharing options...
LISTENIMSORRY Posted March 1, 2019 Share Posted March 1, 2019 (edited) I'm having this issue too, I've set it to both DX10 and DX11, my drivers are up to date run both Optimize and Verify for the download cache. When I move around it's completely fluid and no drops in FPS, but if I melee/fire my weapon's or use archwing abilities such as itzal's 1, the game comes to a very sudden dead stop and struggles to keep up. Abilities dont seem to suffer from this problem. I believe it's tied to whenever the game requires pathing or hit detection calculations for projectiles. This is all wizard assumptions but it seems like anything that requires that functionality annihilates my FPS. As a quick edit: This is not the first time this has happened. However, it went away and now has come back. Edited March 1, 2019 by LISTENIMSORRY Link to comment Share on other sites More sharing options...
THE_S_MAN106 Posted March 1, 2019 Share Posted March 1, 2019 Im getting the same issue as well, been struggling since yesterday and tried a few methods to no avail. Link to comment Share on other sites More sharing options...
MisterMan2556 Posted March 1, 2019 Author Share Posted March 1, 2019 So I'm not sure what fixed it but I have had DirectX 11 on so I don't think it was that. But I also ran some full system scans with Norton and that found some things and then after letting my laptop sit for a night now everything is running fine. Thanks for the suggestion though I appreciate it. Link to comment Share on other sites More sharing options...
THE_S_MAN106 Posted March 3, 2019 Share Posted March 3, 2019 Has there been no other news regarding the issue? My game is still practically unplayable at the moment. Link to comment Share on other sites More sharing options...
THE_S_MAN106 Posted March 3, 2019 Share Posted March 3, 2019 Ok seemed to figure it out. For me it was the latest nvidia driver update that caused all of this headache, however only after a full driver uninstall. Welp back to the Nightwave grind for me! Link to comment Share on other sites More sharing options...
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