YeetThenRetreat Posted March 8, 2019 Share Posted March 8, 2019 (edited) This might not be a bug so much as an unintended effect, but its something that really feels clunky in use. In the default system, E will melee, and any LMB or RMB input held after the attack finishes will swap to your main weapon. With Fire Input Melee, you press E to engage, then continue the combo with LMB, and having RMB held when the attack finishes will swap to your main weapon. The issue is that, with fire input melee, pressing LMB while RMB is held and before you've swapped will continue attacking. Instead, the RMB should take priority while it's held, and disable LMB from continuing with melee attacks. With fast weapons you don't notice it, but anything with a longer combo, it feels clunky when using Fire Input Melee. Edited March 8, 2019 by YeetThenRetreat Link to comment Share on other sites More sharing options...
Vorpal_Ocelot Posted March 8, 2019 Share Posted March 8, 2019 I know what you mean! Or how about if you click "switch weapon" key it assigns fire back to guns. I talk about it in this post about a few other phase 1 issues! Link to comment Share on other sites More sharing options...
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