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Multishot, firerate, spread bug


KelvinM6
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There was a bug that happened in the simulacrum that seemingly increased SOME weapons' multishot, spread, rate and probably other stats too. It seemed to get worse as time went on, ultimately shooting about 40-80 fully charged Staticor shots over the width of almost my entire screen faster than I could normally even use uncharged shots. When I died it seemed fixed, but I left shortly after so the state may have merely been reset.

It was almost as strong as when the Staticor broke. Jokes aside, a secondary fire with 8m radius spam but drastically reduced dmg would be INCREDIBLE for status delivery while maneuvering wildly, the mobility you could maintain with broken Staticor was the most fun thing I ever did in Warframe, and I think it could be implemented in a reasonable manner. 🙂

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