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PS4 : Some floors and other scenery slow to load after update 24.8.1 (7th May)


(PSN)whit4242
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User (PS4)Helgradus raised this as the first part of a two part post in the main PS4 bugs section. I thought this deserved its own post in the performance section.

After the recent update, I started to see plain, often black, floors as I entered various areas. The floor get populated as you go over it. If you stop to look at the floor before entering, it can take 5 sec for it to load ! It is not just floors, in a more open area (eg. Earth Lith defense) if you rotate the camera, walls and other sections are slow to load. In PoE and Orb Vallis, the same happens with chunks of scenery. Flying around the Fortuna building, large polygons of blue are seen which take a sec or two to become what they should be.

This is not a new problem, about 2 months ago, I and other players suffered the same problem after an update. The problem completely disappeared after the next update.

The problem happens when I am solo or in a group. My graphic settings are all set to off or minimum. My internet is solid. Both my wf accounts (on the same PS4) are affected.

There is a chance the problem may be reset after the next update. It seems there are insufficient people affected for it gain DE's attention. It is very annoying playing with slow loading scenery, it really makes you want to stop playing.

links

recent occurrence

https://forums.warframe.com/topic/1091460-graphics-bug-and-thumper-bug

 

previous occurrence

https://forums.warframe.com/topic/1064797-floorceilinggeometry-popping-in-and-out-update-fixed/       // see vids

https://forums.warframe.com/topic/1065942-floors-and-walls-slow-to-load/

 

 

 

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The same happens to me. It's especially bad in Orb Vallis, where walls, rocks and those mushroom-trees just phase in and out of existence, but even in regular mission tilesets there's a lot of situations where the door opens before you and you see a void below... or other similar problems. Sometimes it's really disorienting.

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