Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Bladestorm + Teleport issues (Ash)


VRKestrel
 Share

Recommended Posts

When ash's Bladestorm is active, i.e. your clones are out attacking, you cannot use your teleport for anything besides joinig your clones and starting the bladestorm animation.

Example 1: Your clones are out and you want to teleport to a previously unmarked enemy => That enemy gets a mark and you join your clones

Example 2: Your clones are out and you want to teleport to an object/ teammate/ cryopod => Teleport simply does not activate. No message such as "out of range/ invalid target" 

From what I understand,while bladestorm is active, you were originally supposed to have all of teleport's normal functionality plus the option to join your clones by casting it on a marked enemy.

Just an idea: how about adding a way to stop ash from attacking once he has joined his clones in case you did it by mistake. Doesn't happen too often but would be a nice qol addition to have the option.

Edited by VRKestrel
clarity?
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...