LaTrancheDePain. Posted July 25, 2019 Share Posted July 25, 2019 Wisp came out, and i thought "hey, she flies, so she never put her non-feet on the ground, right ?" you can understand how disappointed i am to see Wisp just being there like any other frame on their feet when handling a melee weapon i've seen posts saying it would be a good idea to add animations for stance mods, but i'd say it would be better to add animations in the animations packs you can buy for 50 plats it just breaks the immersion and not just a bit imo tell me watcha think ;^) Link to comment Share on other sites More sharing options...
5H4DE Posted July 25, 2019 Share Posted July 25, 2019 I think you could have just searched for the other threads talking about it 😕 DE said it would take too much time to remake all the melee stance combos and animations to fit Wisp's floating so they didn't do it. I agree that it doesn't look great but I also understand the amount of work that would've been needed to redo every single current and future melee stance just for one frame. Link to comment Share on other sites More sharing options...
(XBOX)WafflyLearner89 Posted July 25, 2019 Share Posted July 25, 2019 Personally, I would think a better idea would be to add an option to use unarmed animation set that is currently equipped on a warframe while melee is out. Allows us to use the animations sets more often without constantly having to pull out a scanner and allows for more fashion framing during missions. Link to comment Share on other sites More sharing options...
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