natinnet Posted August 8, 2019 Share Posted August 8, 2019 untextured version of the "oculars" Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted August 11, 2019 Share Posted August 11, 2019 (edited) I'll admit at first my reaction was that it looked a bit goofy but I had to remember that untextured models don't represent a finished product, so I can appreciate where you're going with it. One thing that I'd recommend though is to remember infested stuff doesn't have a lot of symmetry, so any random blips and blobs to make things look asymmetrical would help to make it look more infested, like adding an eyelash tendril or two randomly on the bottom for example. Or possibly little tendrils, or veins coming off the edges to make it look like its growing out of/attached to the face would help as well. Edited August 11, 2019 by xcrimsonlegendx Link to comment Share on other sites More sharing options...
natinnet Posted August 26, 2019 Author Share Posted August 26, 2019 (edited) On 2019-08-11 at 10:11 AM, xcrimsonlegendx said: infested stuff doesn't have a lot of symmetry look at the operator armor set from Night Wave, it has very little non-symmetrical elements oculars are finished, maybe I'll be able to make the diadem before the deadline too steam link upd. and initial version of the diadem: steam link Edited August 26, 2019 by natinnet update 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now