K8Lo Posted August 29, 2019 Share Posted August 29, 2019 brightness glitch since the new update. Link to comment Share on other sites More sharing options...
Spiritrax Posted August 29, 2019 Share Posted August 29, 2019 Samehere everything is lit up! Link to comment Share on other sites More sharing options...
Shatom Posted August 29, 2019 Share Posted August 29, 2019 It's TAA X8 HIGH setting that makes everything bright. SMAA looks normal. At least for me. https://imgur.com/ZK1fzcS https://imgur.com/susgw7V Link to comment Share on other sites More sharing options...
_ApoLLo_0 Posted August 29, 2019 Share Posted August 29, 2019 Can't see anything with this new brightness 😵 My ship is horrible too, extremely saturated! Link to comment Share on other sites More sharing options...
_ApoLLo_0 Posted August 29, 2019 Share Posted August 29, 2019 8 minutes ago, Shatom said: It's TAA X8 HIGH setting that makes everything bright. SMAA looks normal. At least for me. https://imgur.com/ZK1fzcS https://imgur.com/susgw7V Awful here with TAA, SMAA and FXAA. Link to comment Share on other sites More sharing options...
SussySnek Posted August 30, 2019 Share Posted August 30, 2019 Same here Link to comment Share on other sites More sharing options...
KentuckyKid_69 Posted August 30, 2019 Share Posted August 30, 2019 Same here, some places are too bright and a lot of my WF have lost detail especially golden prime parts. My Frost Harka Skin looks nothing like it did before. I hope this is a bug and not intentionally. https://imgur.com/0mOwcsb Link to comment Share on other sites More sharing options...
WTFlo Posted August 30, 2019 Share Posted August 30, 2019 same here. unplayable. Link to comment Share on other sites More sharing options...
SerjRozov Posted August 30, 2019 Share Posted August 30, 2019 it's not a taa problem, i run with smaa and have that problem too. It's an adaptive exposition issue. left - with adaptive exposition; right - without thing is that also makes some partical effects invisible When i've noticed this issue i just turned it off but then you have this over exposed map :\ So i had to turn that adaptive exposure on again but lower the brightness to 30 from 50. But again, this new lightning seems to turn off some partical effects + i noticed that brightness lowers itself when you go to colouring section and when you're at 30 already it get really dark. Waiting for a hotfix! Thanks! Link to comment Share on other sites More sharing options...
Arahor Posted August 30, 2019 Share Posted August 30, 2019 16 minutes ago, SerjRozov said: it's not a taa problem, i run with smaa and have that problem too. It's an adaptive exposition issue. left - with adaptive exposition; right - without Spoiler thing is that also makes some partical effects invisible Spoiler Spoiler Spoiler When i've noticed this issue i just turned it off but then you have this over exposed map 😕 Spoiler So i had to turn that adaptive exposure on again but lower the brightness to 30 from 50. But again, this new lightning seems to turn off some partical effects + i noticed that brightness lowers itself when you go to colouring section and when you're at 30 already it get really dark. Waiting for a hotfix! Thanks! Thanks this helped me quite a lot. Turned brightness down from 50 to 35 and disabled adaptive exposure. Link to comment Share on other sites More sharing options...
EXC4L1BUR_PR1ME Posted August 30, 2019 Share Posted August 30, 2019 With brightness at 0...😶 https://imgur.com/xGW1x5B - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - With brightness at 50 (normal) https://imgur.com/BSSQcZS https://imgur.com/UfHy9R9 Expectation in the icon and reality, the Opticor Vandal with default colors. https://imgur.com/gWXsvMO Link to comment Share on other sites More sharing options...
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