artoba84 Posted August 30, 2019 Share Posted August 30, 2019 After update released there is some annoying a high amount of light/brightness and glare values started. I immediately turned off every graphic settings about these light effects but nothing fix it. It seems some values are changed behind of scene with update. It would be better if you reverse these changed settings back like how it was previously. Thanks. Link to comment Share on other sites More sharing options...
artoba84 Posted August 30, 2019 Author Share Posted August 30, 2019 Hot fix solved a bit for Orbiter but also in mission there is flickering glitch issue. I don't know if it's happening to my game or anyone else. Link to comment Share on other sites More sharing options...
Ishredpapers Posted August 30, 2019 Share Posted August 30, 2019 I know how you feel, it's horrible, everything is overexposed with white lighting, navigation map is overexposed, armors are overexposed, tileset lighting in maps, world map lighting, everything is so bright and i have my adaptive exposure and everything off, had my game verified, DL cache optimized, turned down brightness, then its so dark in some areas u cant see anything AND still bright in some areas so nothing gets fixed. I don't know what you did with this DE but you messed up bad on this. Bring back the old lighting and textures. Gold metallic surfaces look like LEGO's and plastic. Very ugly and hurts the eyes to play. Link to comment Share on other sites More sharing options...
Ishredpapers Posted August 30, 2019 Share Posted August 30, 2019 This is not normal DE. https://imgur.com/a/8hiLfob Link to comment Share on other sites More sharing options...
XyzKiller Posted August 30, 2019 Share Posted August 30, 2019 2 minutes ago, Ishredpapers said: This is not normal DE. https://imgur.com/a/8hiLfob i just did the sortie too and was thinking the same thing Link to comment Share on other sites More sharing options...
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