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(Mod Concepts) Gauss Augments


MythicPulse
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We all know that, eventually, your favorite syndicates will be picking up mods for our new speedster, so, fan concepts gogogo.

Catalytic Inversion (augment for Gauss's Thermal Sunder)

Tapping drains the battery and produces a heat damage effect, Holding charges the battery and produces a cold damage effect, using both produces a blast damage on effected enemies, and when in redline restores health and shields to Gauss based on number of enemies damaged.

Reasons:

1. Yes, this flips the tap / hold powers normally produced by thermal sunder, which 

2. This provides Gauss with a small amount of sustain, because while it is very easy to become 100% immune to multiple forms of damage, he does not have an existing recovery mechanic other than picking up orbs.

Frame Drafting (augment for Gauss's Mach Rush)

When activated, all allies within (distance, possibly scaling) gain a (percentage, possibly scaling) speed boost for (duration, possibly scaling)

Reasons:

1. Gauss's team support roles are currently fairly limited, he can armor strip a small area, and CC somewhat chaotically, but he is very much a hit & run frame.

2. Helping the party is always a plus.

Reactive Armor (a Kinetic Plating augment)

Damage taken from electric, radiation, or magnetic sources extends the duration of Kinetic Plating (optionally: may also charge Gauss's battery in the process)

Reasons:

1. Situational coverage and protection for Gauss, notably against corrupted and Corpus enemies.

2. Does not make his armor invincible, just extends it's functions, as a good mod should.

Blue Shift (a Redline augment)

During Redline while the gauge is above 80%, and Gauss kills an enemy, Gauss produces waves of energy that restore shields and energy to allies within (distance) of Gauss.

Reasons

1. Team support is good, providing energy is arguably one of the best team supports.

2. I kept thinking Blue Shift would be a fun name for a Red Line mod, on our resident speedyboi.

Thoughts?  Gauss, as he is, has a mile of leeway in his mods (as I perceive it), since most players have put literally every sprint speed mod on him, so he's probably going to be able to take two augments without much trouble.

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