Kingsmount Posted September 14, 2019 Share Posted September 14, 2019 (edited) Sanctuary Onslaught - certain levels don't sustain spawn population enough to be fair. Two in particular come to mind. - The Kuva Fortress map with the central ring. - The Earth dam map, with the walls and the river between. Whenever either of these show up it feels like an unfair game over. Certain maps are more annoying than others, like the cramped and chaotic infested map, but at least the spawns on it are fair. With those two and I'm sure other's I'm forgetting, the spawns themselves just flat out don't work so you end up losing or being completely crippled for the next level to the point that even if the next one is a great map you usually can't recover from the bad map. So close to beating zone 16 for another chance at the divines-forsaken Khora systems, without even having broken a sweat, but then zone 15 comes along and cripples us with so few spawns that even though Zone 16 was a great map it couldn't make up for the bad one, leaving you feeling cheated of no fault of your own. Edited September 14, 2019 by Kingsmount Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted September 14, 2019 Share Posted September 14, 2019 I think Sanctuary Onslaught needs the 'Efficiency' quota brought down across the board not only would that address the low-spawn tiles it would also allow some more variety in gameplay other than 'Saryn Carries Everyone' 1 Link to comment Share on other sites More sharing options...
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