GlitchMaster501 Posted October 4, 2019 Share Posted October 4, 2019 So I started a new account on pc and went straight for atterax right off mr 2 and I noticed it wasn't hitting enemies consistently. The atterax has no stance and only fury, pressure point and reach, but I've noticed the whip sometimes randomly disappears or turns into a backwards C shape and refuses to hit enemies. Please fix my end game carry weapon. I linked 2 gifs showing off the state of the weapon below. Minor instances https://gph.is/g/aRXv0QJ Major instances https://gph.is/g/4LNvOV0 1 Link to comment Share on other sites More sharing options...
Andele3025 Posted October 5, 2019 Share Posted October 5, 2019 All whips (and Sword & Whip) weapons had that bug since melee weapons got a hitscan check on attack to not go through walls/to end attacks on wall hits. Sadly for "some reason" it means that when a weapon whos hitbox changes during animation gets told it already hit, it goes into that "default"/retracted/finished attack animation, but for a bugged duration it got forced into it.Also technically zaws now reign supreme as they tend to have prime stats + 2-4m free range ontop of the average of the weapon category with no downside, much like kitguns dealing 30%+ more min damage than top end secondaries did. Link to comment Share on other sites More sharing options...
GlitchMaster501 Posted October 5, 2019 Author Share Posted October 5, 2019 Hmm this is interesting since on the switch version and xbox I haven't encountered this bug at all. It seems to be a pc exclusive thing. Link to comment Share on other sites More sharing options...
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