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Bullet dance : combo changes needed


MonsterOfMyOwn
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The melee moves that ends with a gun shot and pushback the opponents reduce the efficiency of the combo. My opinion is that there should be pure melee combo for the gunblade stances.

https://warframe.fandom.com/wiki/Bullet_Dance

The proper combos for bullet dance should be the following

https://imgur.com/a/z4c2Kok

forward + melee : 3 slashes, a big swing, and throwing the gun that does multiple hits (the vids only show the first 2 slashes and the gun throwing) (melee only)

neutral + melee : several shots at the same target

forward + guard+ melee : rolling forward and shots

neutral + guard + melee : backward shots (kind of suppressive fire while retreating)

 

If you take Bullet dance, the lasy hit of mamba slash should be the first hit of Lead mambo, as I tried to do in this video (no paused AI, and no corrosive projection)

 

 


 

 

Edited by MonsterOfMyOwn
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