bluehawk1976 Posted September 28, 2013 Share Posted September 28, 2013 I noticed recntly that when I play alerts the enemies level will much higher then the norm for the planet. For example - Sedna level are around 26 and might be up to 30+, an alert will be enemies at level 50 - 60+ Neptune - instead of 50+ I got 100+, etc. I havn't seen any announcement by the Devs about this, and would appriciate any data people have. Also, in my opinion, this is hard on newer players who can't handle the sudden jump in difficulty, while the more veteran can easily adjust the warframe and weapon as needed. Link to comment Share on other sites More sharing options...
Athros Posted September 28, 2013 Share Posted September 28, 2013 (edited) Well, it always does that since alert system were started. But sometimes you could even got lower levels, just like on an assassination level where you could fight a level 30 Kril. Edited September 28, 2013 by Athros Link to comment Share on other sites More sharing options...
KimchiKen_Prime Posted September 28, 2013 Share Posted September 28, 2013 Thats why it is called Alerts Link to comment Share on other sites More sharing options...
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