Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×
The Lotus Eaters: Known Issues ×

sending enemies to the void


ChaoticEdge
 Share

Recommended Posts

I was testing the melee 3.0 which this is sort of bug testing the new weapons changes every each one of them I used the fang prime because due of during the time lack of uses and now it is bit way more then I exspect, now the fang prime was able send enemies flying which how this goes is you have to combo the enemies to make them float and as due of the stance to fangs prime which I end up sending the enemies like super far as in a weird distance just like that rhino glitch to send enemies out the boundry of type distance except for this time if the enemy is too close to the wall or either a pillar you kind of force the enemies if they are too close or your looking the pillar where the enemy is a line or close to be a line which this one send them some odd reason send them flying super fast which I have no clue where the they go but assumed as using joke phrase they went into the void, but yea the weapon has some strange super powerful flinging ragdolls power in warframe.  For suggestion reduce the ragdoll have then pin in spot instead of them floating which it is hard to keep them in one spot when fang prime just throw them across to the void.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...