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Hydrater's Steam Recommendation For Warframe


hydrater
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Agree with most of the things OP said. At the same time i don't think WF is a 03/10, i see it more into barely 6/10 territory, there is a lot of potential here — fix connectivity issues, fix RNG, fix in-game market, fix interface, fix modes and add proper lore, end-game and variety to the grind — WF easily would rise up to 7/10, maybe even reach 8/10 territory, in my books. It would actually be worthwhile, meaningful and playable  again.

Edited by jaywalker
removed personal insults
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Agree with most of the things OP said. At the same time i don't think WF is a 03/10, i see it more into barely 6/10 territory, there is a lot of potential here, if DE got her $#!7 together — fix connectivity issues, fix RNG, fix in-game market, fix interface, fix modes and add proper lore, end-game and variety to the grind — WF easily would rise up to 7/10, maybe even reach 8/10 territory, in my books. It would actually be worthwhile, meaningful and playable  again.

Well my friends know me for my strict game rating. I take many things into consideration when rating a game. The amount of faults in this game outweights the the good points by way too much like the points you stated for me to give a 6/10 rating. 

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Well, let's talk about it. obviously rating is subjective, where i come from is that i think WF still is a fairly unique MMO, certainly above the average fold of other free to play games. The moment to moment gameplay can be a lot of fun when it clicks right. The crafting has its moments, it can be rewarding. Clan customization is fairly unique too. Same goes for the mod system. They could do so much with it, yet it's all muddled down by bugs and bad design, or plain neglect in the case of some issues... Is WF a game worth a look? Is it worth keeping an eye on? I think so. Will it evolve out of its raw, uncut gem state? We will see. Certainly needs a lot of polish, and a lot better communication from the devs if they want to keep their playerbase around (this is it, beta test or not).

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Well, let's talk about it. obviously rating is subjective, where i come from is that i think WF still is a fairly unique MMO, certainly above the average fold of other free to play games. The moment to moment gameplay can be a lot of fun when it clicks right. The crafting has its moments, it can be rewarding. Clan customization is fairly unique too. Same goes for the mod system. They could do so much with it, yet it's all muddled down by bugs and bad design, or plain neglect in the case of some issues... Is WF a game worth a look? Is it worth keeping an eye on? I think so. Will it evolve out of its raw, uncut gem state? We will see. Certainly needs a lot of polish, and a lot better communication from the devs if they want to keep their playerbase around (this is it, beta test or not).

Totally agree with you. I've been reaching out to them in many ways. However, the furthest I could ever go was being on the livestream and Steve and Scott address my issue on end-game by saying "we will make new end game content such as a leaderboards which will keep end game players to be repetitively compete against each other." I gave up on reaching them ever since.

Edited by hydrater
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Yeah, the circle of feedback isn't really that circular with DE, they like to be "the dev of the people", going with this whole crowd funding thing (lets call founders program and current in-game market prices what they are), having livestreams each update and calling it an open beta, yet they have no issues to chalk off the more difficult questions and criticisms with "oh, it's just a vocal minority, it's fine" as if that would solve anything, or corroborate what the quiet majority supposedly thinks in their view. Sometimes DE comes across as so clumsy with certain mistakes or statements that as a customer you almost feel punked.

Then, Warframe IS kind of the hopeful star in regards to online coop gaming at the moment... We'll see what happens when Bungie brings out Destiny. DE has to do some hard work to keep me interested and/or get more money from me.

Edited by NIL0S
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Yup, I'm saying the lore is bad, and players who want to play the game shouldn't pay attention to the lore. Again, the bad lore itself is my opinion, others may differ.

All that you've mentioned in original post are cause for concern and important for any successful game to have and develop. I'm glad it was formatted and written with your honest feelings, rather than a pure rage/complain post.

I'm sure that the developers can reflect on what you've written here.

I may not agree with it all 100% as I've got over 600 mission hours logged and still manage to meet my friends several times a week to play. So yeah it's not perfect, but still fun for me.

The lore... Yes, allot of things don't make sense, and in orokin void mobile defense why are we "uploading the lotus to a grineer, etc..." as a mission objective? Allot of inconsistency and logic stuff is what keeps the game from being as polished as the "triple A" titles out there.

BUT, I can say this for sure, I've never played any triple A/big studio title as much as Warframe.

Things are a tad too grindy. Some of the 1% drops like hammershot and blaze shouldn't be THAT rare. I understand that the developers want to keep players playing by having certain things very rare so they trickle out to the player after several hundred hours, etc. but they run the risk of burning players out by doing that. It's really a fine balance to walk on.

I've pretty much gotten all the stuff I've wanted from the game, apart from Dakra Prime and a few mods, but it doesn't mean I'm going to quit and yes I'm still waiting like many others here to see what unfolds.

Warframe does have allot of players that care about the game, and we only do so because there's so much potential here. The movement in the game, the artwork, map details are all great. Which really brings to light that (I may be speaking out of assumptions here) we have to remember that Digital Extremes was probably developing portions of games in the past and are now trying to make a complete game on their own.

It's still fun for me, there are hiccups that the developers do fix and it does feel like there's progress being made every month.

Hmm...

Edited by sushidubya
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I think that you gave yourself into the Dark Side a bit. Many points are fair and reasonable but a lot are exaggerated and full of grief. Also you barley touched good sides of the game like: unique gameplay and setting, unusual aesthetic style, pretty much all of the content that influence gameplay is obtainable in-game to name few. It almost seem like you did it on purpose.

You accuse the game that is core mechanics is based on grind. Well I can point out at least one game that heavily depends on grind - Diablo 2. It might seem like a paradox but some players love grind because in it's own way it can be very rewarding. But grind-based games need one important thing: well balanced trading system. Why? Because different players have different luck and sometimes it's just simpler to swap. Hopefully it's on the way.

You call devs "arrogant". While arrogant is last adjective I would use, there is one that suits much better: inexperienced. This is first MMO they are creating - it's obvious that they will make mistakes but bare in mind that any sufficiently advanced incompetence is indistinguishable from malice. Currently it's more reasonable to ascribe all the mistakes to the lack of experience at lest as long as the game is labelled beta. At least they are at least humble (which is direct opposite of arrogant, I believe) to apology for their mistakes.

Even thou shorter then You, I'm here for a while. During this time I've seen many ideas suggested by players incorporated into game as well as many bugs pointed by community fixed. In my opinion DE created quite unique bond with player base. However they could overdo it a bit to the point where spoiled players think they can rush content, dictate their own terms and they deserve everything with no effort - I believe that could be one of the main reasons why Warframe's community seems so horrible. At the same point I hope that there is a fair amount of good players that quietly enjoy the game.

When it comes to Primed chamber - the situation is unfortunate indeed. Rebecca official stated that we'll see it again. Why? This is very preious mod so I wouldn't mind yearly interval between occasions to get it.

U11 and Alad V are announced to expand lore by bring some answers to questions about nature of Tenno. Personally I'm very curious what direction will it take - I'm a huge fan of in-game lore but at the same point I'm ready to wait even longer for some details if it would quicken some much needed fixes like optimization of netcode.

 

DE is rather small team - give them some time and I'm sure they will improve their game but at their own pace - the progress can be seen every month. After all it has been their long-lost dream ever since original Dark Sector concept.

My score? None at this point - the game is still in development. Rating it now it's like rating half-finished painting. It surely have great potential - I hope it wouldn't go to waste.

I'm no white knight. I'm just showing you another point of view - probably a bit more naive and optimistic. The truth? I believe it's, as always, somewhere in between.

The future could still be bright.
With all due respect,
your fellow Tenno.

Edited by xGryphus
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-snip-

Well written. I agree with everything and I am willing to give them more time to improve the game. As of currently, I can only give that as a recommendation. I may have left out the art but yeah, the art is unique too. I can't say the same for everything else atm....

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Hmmm...my 2 cents on everything in your review. Your review to people who haven't even tried the game is coming from the point of view of a burned out player who has done everything. It takes months before a lot of the problems you stated come up, for me it took 7 months for me to hit burnout. Basically your review is biased and is misleading for a while.

 

The first thing you start out with is the community instead of talking about the game...why do other people care about other people? There is hardly any interaction with the community when you play the game other than the 3 random people who you run pugs with, and even then people don't really talk in missions so why do your readers care? That automatically gave the reader the impression that the game has heavy interaction with other people. Also the community in every big game is filled with children because they have nothing better to do then fill their lives with endless fun why would you expect warframe to be any different?

 

I'll give you the core mechanic argument you made, not because the core mechanic is "grinding" as you say it is but because DE doesn't really know what it wants this game to be or what story they want to tell. As for the other points you made basically you said "when you're experienced in the game and how things work, and have played enough to get the best weapons you'll kill everything easily". Good example of how biased your review is because why do new players care about how easy everything is after they've gotten awesome gear? In fact most new players quit because of how difficult the gameplay is in early levels.

 

Yea lore and story implementation in the game is bad.

 

You bashed on the developers a lot in there, and pointed out the few flaws they have which is slow implementation of things and their hesitancy to change core mechanics. Yet once again from your biased view you didn't mention any of the good points about them, best developers I've ever seen in a game though if I was to tell my opinion. They have their flaws but they actually make an effort unlike so many other developers.

 

The marketplace isn't the greatest, a lot of prices don't make sense this is true. Yet you left it at that and hinted very very slightly at how everything can be obtained in game from just playing the game which is a strong point of the marketplace. Points such as "why Pay 5$ for a gun you can get in an hour" and "rng so bad you might not get what you want in a week" causes great confusion and makes you sound like you don't even know what you're talking about. Most gamers don't even care if a game has a bad marketplace all they really care about is...wait for it...wait for it...IS THE GAME PAY2WIN. Once you tell them no, and ofc this game isn't they're satisfied.

 

Then you go on to confuse the readers talking about how power is exclusive but in the previous areas you talked about how easy the game is and how the best stuff is easily obtainable from just playing the game instead of just buying it. You make yourself sound really confusing again by hurting previous points you made and creating conflicts within your words. By this point you've lost most of your credibility when it comes to readers.

 

I'm going to stop there because I agree with the stalker and map complaints. I might of came off trying to protect this game or w/e but truth is I'm just telling the story how it really is. You're review isn't lieing but it's more of a review given to veteran players and not people looking to get into it for the first time. Take a look at your supporters, one of who is Hayden, a player who has been here for a while and is angry about so many things in the game. Next time think about the audience you're presenting your review to and think about things from when you first started.

Edited by Hazmatzone
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Hmmm...my 2 cents on everything in your review. Your review to people who haven't even tried the game is coming from the point of view of a burned out player who has done everything. It takes months before a lot of the problems you stated come up, for me it took 7 months for me to hit burnout. Basically your review is biased and is misleading for a while.

 

The first thing you start out with is the community instead of talking about the game...why do other people care about other people? There is hardly any interaction with the community when you play the game other than the 3 random people who you run pugs with, and even then people don't really talk in missions so why do your readers care? That automatically gave the reader the impression that the game has heavy interaction with other people. Also the community in every big game is filled with children because they have nothing better to do then fill their lives with endless fun why would you expect warframe to be any different?

 

I'll give you the core mechanic argument you made, not because the core mechanic is "grinding" as you say it is but because DE doesn't really know what it wants this game to be or what story they want to tell. As for the other points you made basically you said "when you're experienced in the game and how things work, and have played enough to get the best weapons you'll kill everything easily". Good example of how biased your review is because why do new players care about how easy everything is after they've gotten awesome gear? In fact most new players quit because of how difficult the gameplay is in early levels.

 

Yea lore and story implementation in the game is bad.

 

You bashed on the developers a lot in there, and pointed out the few flaws they have which is slow implementation of things and their hesitancy to change core mechanics. Yet once again from your biased view you didn't mention any of the good points about them, best developers I've ever seen in a game though if I was to tell my opinion. They have their flaws but they actually make an effort unlike so many other developers.

 

The marketplace isn't the greatest, a lot of prices don't make sense this is true. Yet you left it at that and hinted very very slightly at how everything can be obtained in game from just playing the game which is a strong point of the marketplace. Points such as "why Pay 5$ for a gun you can get in an hour" and "rng so bad you might not get what you want in a week" causes great confusion and makes you sound like you don't even know what you're talking about. Most gamers don't even care if a game has a bad marketplace all they really care about is...wait for it...wait for it...IS THE GAME PAY2WIN. Once you tell them no, and ofc this game isn't they're satisfied.

 

Then you go on to confuse the readers talking about how power is exclusive but in the previous areas you talked about how easy the game is and how the best stuff is easily obtainable from just playing the game instead of just buying it. You make yourself sound really confusing again by hurting previous points you made and creating conflicts within your words. By this point you've lost most of your credibility when it comes to readers.

 

I'm going to stop there because I agree with the stalker and map complaints. I might of came off trying to protect this game or w/e but truth is I'm just telling the story how it really is. You're review isn't lieing but it's more of a review given to veteran players and not people looking to get into it for the first time. Take a look at your supporters, one of who is Hayden, a player who has been here for a while and is angry about so many things in the game. Next time think about the audience you're presenting your review to and think about things from when you first started.

 

First spoiler:

A lot of people on my steam friend list and my friends play online game for socialising. I have yet to met some1 who is willing to play an online game all the way to the end while disregarding the community. Depending on the missions, players do talk a lot such as in survival or defense. Outside of mission, the region chat is spammy and contain a lot of communication too. It's an online game, of course players will have heavy interaction with others. I wouldn't play this game if I have to solo all the mission from Mercury to Pluto. In games where you have to pay to play or buy once to play, there's a significantly lesser amount of younger age audience due to the lack of purchasing power. By stating the type of community, readers are more familiar with who they're gonna mix with. For example if I were to read about a review where the majority of the players speak a non-English language, I will be more likely to visit the forums to find an English companion or if a community is filled with children, I will be more willing to control myself instead of letting the rage engulf me.

 

2nd spoiler:

With the introduction of which weapon is considered strong by the majority of players, readers will aim for those weapons to get the upper hand if they have trouble surviving. As you said, beginners will find it rather difficult in the game. I did not state that the game is easy, I stated that there're some weapons which clearly outweights the other such as so and so. I did not state anywhere in my post that this game is easy and yes, everything is easy after you get awesome gear.

 

3rd spoiler:

Yup....

4th spoiler:

I bash a lot on many different people. The developers do stay in touch with the community but only players who really want to talk to them only have a chance to do so after much placed in effort. Overall, the developers in warframe do try their best to communicate with the players which I agree, is unseen from most developers. However, I don't really see that as a 'plus' when they just give you their opinion instead of looking into the issue further.

Typically here's how it works: You have a new weapon and warframe design? Great! The developers will consider it.

You have an issue with the game? Great! Give us your feedback and we will give you our opinion.

You're trying to say we're doing something wrong? Nah, in the previous livestream we stated that "insert same opinion given."

Their flaws in game design on the other hand, are much more noticeable rather than their communication with the playerbase, again, this is a matter of opinion which I take fully responsibility on.

 

5th spoiler:

What I did said was that, items are worth farming for, but sometimes, you may not get it even though you spend countless hours on it. Sometimes you have to buy it due to pure frustration. Well it isn't p2w. I don't even see how a co-op game could have a p2w motto, at best all co-op games could do is p2KillThingsFaster.

 

Usually my friends on steam aka "audience" expects me to give veteran reviews as they want to decide whether they should spend time on a game. I pasted a copy here to see how players would react. The results so far is that: we can all agree there're many flaws which the developers needs to address but they have not due to a lack of manpower or time. My conclusion in the recommendation is simply to get players to try it for the gameplay and art, but not for the long term because hitting burnout as you said is really, really bad.

Edited by hydrater
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You want us to give feedback on your opinions for a review on a completely unrelated site?

 

...

 

Whelp at least now i know what kind of thread this is.

Steam's related to Warframe.

Yup, I want to see what players agree and disagree on so I can change it. When my friends ask me about Warframe and whether they should try it, I will just direct them to it.

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For the lulz, this is what i have in my Steam recommendation for Warframe:

"You're a ninja shark in space, doing backflips with lazers..."

End of recommendation :P

 

My friends who are game designers or hardcore players won't take me seriously if I ever wrote that....

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The game is fun at the beginning but is bad in the long term because all the game brings out as their core mechanic is 'grinding'. The core mechanic of a game is the aspect a designer wants to bring out such as exploring in Bioshock and Elder Scroll series, narrative in The Last of Us or fear in Amnesia. The core mechanic as explained by one of the designer is: "to shoot bad guys in a cool way".

 

This group of words makes no sense.

It basically translates to ," There is a part of the game that annoys me, now lets talk about other games and the things that you can do there. By the way.... Warframe is about shooting."

 

So continuing to shoot while working for gear is bad how?

 

The real problem in the game is certain players inability to move away from a specific build.

You only use the "best" mods and the "best" weapons and then complain about being bored.

Dude.... go use something on your own. Get off that Min/Max mentality and have some fun.

I'm about to Forma by Ex Prime and going to level him with Mag Lev and all those new melee mods. You know why? Cause im going to have me some fuuuuuuunn! Embolist and that electro gun. Close range specialist. Should probably make that double swords but i dont feel like farming 60k Salvage. Which isnt a lot to do with defense or survival.

 

Im pretty sure most of you have several frames so how about this...... have one or two which you min/max then have one or two for goofing around. The options are there and if you dont take them it's all on you.

 

While you are make threads about how useless this and that mod is i will be sliding all over the place gassing people in the face that with the cryo mod and seeker i could get a whole group trapped and killed without any problems.

 

The game lacks trading, lore/history and has NO END GAME. Yes , you heard me, when you're higher level you one hit mobs and one hit mobs to one hit mobs for the sake of one hitting mobs for that new weapon to redo the process.

 

This game has as much lore currently as any other shooter. Having a cut scene where some one says, "Hey, chief, we need you to shoot those guns," is not lore. The lore has been slowly built up and it's coming. If you are impatient..... again..... that's on you. 

 

Trading, missing one mod is not the end of the world. Well..... maybe to you min/maxers. Plus Scott just mentioned is coming.

 

End game.

What's Endgame? Endgame is a stage only top level people go with maxed out gear to grind for more gear. Im pretty sure this games covers all of this except gating the stage to higher levels. And i ask; Why do you have to gate stuff to just higher levels?

 

 

 

The developers refuse to acknowledge that their game has something wrong with their foundation and constantly avoid the problem by saying "it's fine." The developers will then introduce new content in every livestream interviews without updating their current system such as the mod system, the mission system and weapons which are terribly done.

 

The game are developing their game not yours.

A lot of you folks need to accept this.

 

 

 

The game makes it very inconvenient to get what you want because everything relies on RNG and most of the time you get rubbish that you won't use such as additional 7 seconds to hack consoles when you already have base 30 seconds and most people finish it in less than 10 or that other thing that makes you reduce the chance of spawning in a hazard map when players can just restart it.

 

Im pretty sure every game that has loot relies on RNG. I really dont know why this is a problem with this game.

I seems that some of you folks are confused that because there are guns and you shoot a game cannot have some RPG element in it. You folks need to open your minds, it's a brand new world. This is a new videogame mashup.

 

BTW, you are not most people. There have been several threads here were people have problems with those things.

 

 

 

Then there're weapons such as the 'Acrid' or 'Lanka' which rules over all the other weapons with the "over the top" damage. These 2 weapons are exclusive to clans only but getting it is as simple as overtoasting pizza but the developers think of it as walking into Mordor.

 

You dont have to actually use them, you know?

I have not built a Lanka and i have my Acrid still on hold on the Foundry which i think i about to level just now because i ran out of guns to level. If could get the Bronco Prime before i get Magpie i would probably use that.

 

I love this argument.

"Weapon too good .... must use weapon. Cannot leave weapon.... must be used."

 

 

 

Their cash shop item are horrifyingly expensive, because they have no knowledge on microtransaction or either they lack qualities of an entrepreneur, such as paying $5 for a gun which you can get within half an hour. The warframe itself cost $25 which can be farm in a day or two. These items obtained however will require time to build but definitely beats spending $5 or $25 for a single item. Since this game is based on RNG, you may not even get the item you want in a week and may be forced to pay for them.

 

You need to accept that the shop prices are not for you and move on.

And why would you be forced to pay for something because you dont get them in a week?

So what you are saying is that you cant wait for stuff.... that's really funny.

 

 

The game is also unfair as it gives exclusive power to players such as the "primed chamber" mod which the designers said it isn't but nobody has heard of it ever again since the event.

 

Now that there is PvP this is slightly a problem but seeing as only a 100 people got them i think if there is ever some PvP event from prices DE can tell those 100 folks to not use it.

 

 

The game creates lore by creating 3 day events which makes it hard for many busy players to participate and the forum community will always slap these players in the face, because they have all the exclusive items from event, with the sarcastic line of "I want to do nothing and receive the items".

 

I thought the game lacked lore?

Ok moving on.....

The events have all been grindy so since you dont like grinding consider yourself lucky.

BTW, the requirement for all the events prizes have all been down to around 2 hours of gameplay which is very strange that people somehow dont have that over the weekend. 

 

 

 

The lore is horribly done and a pain to read, many players are reported to cringe when reading it. The game lore has no history background all the developers bring out is "SPACE NINJA" with rocket launchers, flamethrowers and pepper spray. They insisted that these 'warframes' are ninjas but they're clearly not. If they should be given a name, it should be assassins or hit-men or mass murderers. Overall this is warframe lore in a nutshell: "Space ninjas spawn out of nothing, they go around killing bad guys under the order of a female cyborg."

 

Go to the lore section.

The story is there.

Grineer took over and the Lotus are waking up the Tenno who were put to sleep to make an army and stop them.

If you want more have some patience.

 

 

 

The maps and missions are repetitive and lack random events which are done in many games to make it fun. The only random event available is a noobstomper called stalker who will instant kill any new players while veteran farm off him. The chance of him spawning is 0.05% and requires you to have defeated a boss. I've only seen him 20-30 times in ever since he was made.

 

So wait.... what's the problem here?

Pretty much every game is repetitive.

They are constantly adding tiles creating new scenarios and so on.

And what games have a tremendous list of random events?

I do miss the elevator surprises that was one of the best things DE did that they took out.

 

 

Are you a DE boss now?

How do you know their schedule?

 

By this point i think everyone should know that this post is really just some goofing around but i think it needs to point out just for reference. Your comics were better, dude.

 

In conclusion, game designers who refuse to acknowledge that the core mechanics of the game contains severe issues that will be their future's downfall because the designers target audiences who have all the time in the world without considering different options for audiences who have little time but appreciate the action packed mechanics. They insist that their game is fine and kept adding content which will make it even harder for them to change their core mechanics. So in the long term, what you get from playing this game is to one hit mob for the sake of one hitting mobs for that $5 weapon to one hit mobs. This game is frustrating to play, 3/10. You are better off playing flash games. If the game sucks at the start as well, I would have given it 0/10 despite the unique type of action-packed gameplay. However, it's worth the try just to get the feel of the unique gameplay and art.

That's my recommendation. As much as I want to write about the good points of the game, there just isn't anything to write about other than the action-packed gameplay, and then there're these entire long list of negative points. I still believe that DE can do well. Yes it's a recommendation. I tried, tried really hard.

 

In conclusion; just because DE said they like to hear feedback i doesnt mean that they will go on to do whatever you tell them to do.

 

I want the Torid to poison the user again but if it doesnt happen.... well good show, i had fun for a bit with it and i will move on to something else.

Edited by Mak_Gohae
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