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Warframe crashing to desktop


Game_forge
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like i said in the title, Warframe keeps crashing to desktop.from looking in the EE logs, right before the =[ Exiting main loop ]= thre is a bunch of errors refrencing Dx11, and this one specifily 

46.349 Gfx [Info]: Dx11 Driver Failure

I've tried all the usual, updating drivers, uninstalling/reinstalling, repairing, etc. is there anything else i can do? Specs below

intel core i7 8700k

gtx1060 6gb

game ready driver 441.87

16gb ram

3tb storage

MORE ERROR LOGS

46.339 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP_DISJOINT) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP_DISJOINT) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.341 Gfx [Error]: Dx11TextureMgr::Present() failed, hr = 0x887A0005
46.341 Gfx [Error]: Present returned DXGI_ERROR_DEVICE_REMOVED, reason: DXGI_ERROR_DEVICE_HUNG
46.346 Snd [Error]: Buffer underrun streaming /Lotus/Sounds/Hub/LisetBridge/LisetBridgeHum.wav (0 active streams)
46.346 Snd [Error]: Buffer underrun streaming /Lotus/Sounds/Hub/LisetSpaceRandoms/LisetSpaceRandomM.wav (0 active streams)
46.348 Sys [Error]: DisableTextureStreaming 1
46.349 Sys [Error]: DisableTextureStreaming 2
46.349 Gfx [Warning]: ResetDriver called on: Dx11PCDriver
46.349 Gfx [Info]: Dx11 Driver Failure

 

 

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hace 3 horas, Game_forge dijo:

like i said in the title, Warframe keeps crashing to desktop.from looking in the EE logs, right before the =[ Exiting main loop ]= thre is a bunch of errors refrencing Dx11, and this one specifily 

46.349 Gfx [Info]: Dx11 Driver Failure

I've tried all the usual, updating drivers, uninstalling/reinstalling, repairing, etc. is there anything else i can do? Specs below

intel core i7 8700k

gtx1060 6gb

game ready driver 441.87

16gb ram

3tb storage

MORE ERROR LOGS

46.339 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP_DISJOINT) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP_DISJOINT) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.340 Gfx [Warning]: D3DAssert: Dx11GpuStats::CreateQuery(D3D11_QUERY_TIMESTAMP) returned 0x887A0005 (The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.)
46.341 Gfx [Error]: Dx11TextureMgr::Present() failed, hr = 0x887A0005
46.341 Gfx [Error]: Present returned DXGI_ERROR_DEVICE_REMOVED, reason: DXGI_ERROR_DEVICE_HUNG
46.346 Snd [Error]: Buffer underrun streaming /Lotus/Sounds/Hub/LisetBridge/LisetBridgeHum.wav (0 active streams)
46.346 Snd [Error]: Buffer underrun streaming /Lotus/Sounds/Hub/LisetSpaceRandoms/LisetSpaceRandomM.wav (0 active streams)
46.348 Sys [Error]: DisableTextureStreaming 1
46.349 Sys [Error]: DisableTextureStreaming 2
46.349 Gfx [Warning]: ResetDriver called on: Dx11PCDriver
46.349 Gfx [Info]: Dx11 Driver Failure

 

 

Where can I verify those errors? I also have this problem of constant crashes, but in my case the game freezes a few seconds later the game closes and I get the message "Warframe has crashed", but I don't know how to see the reason for those problems The way you are exposing them, how can I do that?

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