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So, Medusa


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H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaAlt2Helmet_skel.fbx
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaAltHelmet_skel.fbx
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaBody
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaBody_skel.fbx
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaHelmet
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaHelmetAlt
H.Misc:/Lotus/Characters/Tenno/Medusa/MedusaHelmet_skel.fbx

 

So yeah found this code inside the Warframe cache. Might just be what DE has coded for a frame, but it could also be a new or unused one

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could have been for an unused, or even renamed frame.

key give away is that it has S1 and S2 helms. none of the new frames have S1 alt helms...

"MedusaHelmet, MedusaHelmetAlt, MedusaAltHelmet, MedusaAlt2Helmet"

---why are there so many helmets??

 

any chance to view them via a model viewer or similar?

possibly a rendering editor, like maya, etc?

 

if so, someone should get their hands on it and post up a pic so we can all see it before it's removed in a hotfix lmao.

(i'd check myself, just hopped on before leaving for work)

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It's the next frame I believe...stone was one of the theme choices in the Design Council. First came Antimatter, then Necromancy, and there were a few others...let's see...Stone, Hawk...water(?) and I can't recall the rest by heart. Maybe a Master/Grand Master will correct me.

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It's the next frame I believe...stone was one of the theme choices in the Design Council. First came Antimatter, then Necromancy, and there were a few others...let's see...Stone, Hawk...water(?) and I can't recall the rest by heart. Maybe a Master/Grand Master will correct me.

earth, hawk, necro, antimatter and.....beserker

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unless i missed something, new frames don't have S1 helmets (ember pheonix and backdraft as S1 and S2 respectively)

nova and nekros only have original, and S2 helmets.

 

--paraphrase of my previous post.

key give away is that it has S1 and S2 helms. none of the new frames have S1 alt helms...

"MedusaHelmet, MedusaHelmetAlt, MedusaAltHelmet, MedusaAlt2Helmet"

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I'm thinking that it might be Saryn or Banshee actually. DE's assets tend to use weird in-house name (like Super-Moas) 

 

I'd lean towards Saryn, since she sorta has the snake-y theme and was named by the DC, meaning that DE had a name for her.

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I'm thinking that it might be Saryn or Banshee actually. DE's assets tend to use weird in-house name (like Super-Moas) 

 

I'd lean towards Saryn, since she sorta has the snake-y theme and was named by the DC, meaning that DE had a name for her.

I had figured something like that, but I am not too good with code so I could not pull it up

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... Medusa was mentioned in the patch notes back in update 8 along with a Frame called Decree when Steve got really mad at the dataminers.

 

 

also

 

 

Earth was one of the five Fan themes... but it was dead last

 

With Beserker and Hawk being 3rd and 4th respectively

Edited by FrostWolf
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... Medusa was mentioned in the patch notes back in update 8 along with a Frame called Decree when Steve got really mad at the dataminers.

 

 

also

 

 

Earth was one of the five Fan themes... but it was dead last

 

With Beserker and Hawk being 3rd and 4th respectively

Decree is Banshee

B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/PushOutwardNormalsDisk.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/PushShockwave.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/PushSoundwave.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/SilenceWave_skel.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/SonicEQDebriA.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/SonicEQDebriB.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/SonicEQDebriC.fbx
B.Misc:/Lotus/Fx/PowersuitAbilities/Decree/SilenceWave_anim.fbx
 
Saryn is actually apparently Asp
 
And medusa too...
B.Texture:/Lotus/Characters/Tenno/Medusa/SarynHelmetAlt2Tint_d.png
B.Texture:/Lotus/Characters/Tenno/Medusa/SarynHelmetAlt2_e.png
Edited by Sixty5
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