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[Re]Tyle Regor Concept


Arneld
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Changing his weapon to Gram or Galatine (heavy swords)

although it is heavy sword, he holds it with one hand.

 

* Disabler : freeze, fire, knockdown etc.

* Dmg : Damage


 

 

Basic Pattern

* when distance is far he'll walk


1. Dash Strike/Strike

Uses Dash strike(stagger) or Strike in random.

 

1-1. Strike x2

Hit per sec. (2 sec total)

 

2. Shock wave

he strikes the ground with sword.

Shock wave will occur

 

3. Magnetic Jail

Moving away from him will occur slow to warframe.

Last for 3 sec

Has no motion delay, just effect will appear on Tyl after 'Shock wave'.

 

4. Dash -> swing

Dash to warframe and Swing a sword horizantly

Knockdown in 360˚ 1m radius.


 

Special Pattern


 1.Space Slasher 

Activate at every 65/40/15% of his max health

Swings with a turn,

180˚ for pre-motion(non-dmg/ sword will scratch the ground)

180˚ front Extremely high dmg

Removes all the skill near 2 m (including debuff/buff, area skills - snow globe -)

Cant be disturbed

Knockdown

 

 2. Unstable Shield system

Resist in disabler for 5%(+ 1% for every 3% of his health loss) chance.

(so when his health is 50%, he'll get 21% of resist chance)

When this activated, immune to skill, disabler but shield will goes off.

Activated for 2 sec.

Cool down for 4 sec if this is failed in activated.

Shield will appear again when this is finished.

 

3. Finisher

If knockdowned warframes is near him (2 m), he strikes him down with his sword.

has pre-motion delay (1 sec)

Extremely high dmg.


Edited by Arneld
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