Glaice Posted October 8, 2013 Share Posted October 8, 2013 I am not suggesting a permanent because on Survival, Mobile Defense and Defense they will pile up and eventually bring framerates down. I am proposing two options for some of the other mission types in regards to the bodies who want a tad more immersion: 1) Have a customization set number of corpses/corpse pieces linger around and with it when exceeding the number, the first corpse disappears and 2) Keep bodies indefinitely, especially for some of the the shorter or less enemy intensive missions such as a boss map or Extermination. Perhaps the same options with blood decals? Just a little bit of an immersion idea for the Tenno who have beefier systems such as myself and would be cool when you have to backtrack to sift through the dead enemy remain you killed earlier. Link to comment Share on other sites More sharing options...
lronPatriot Posted October 8, 2013 Share Posted October 8, 2013 Seems like you need a 30% corpse duration mod. -DE Link to comment Share on other sites More sharing options...
CyklonDX Posted October 8, 2013 Share Posted October 8, 2013 I need infinite corpse duration mod. But yeah i like the idea. Should be implemented. While only some people like to inspect dead bodies for longer some people want to see the world burn and corpses to pile up. Link to comment Share on other sites More sharing options...
rohver Posted October 8, 2013 Share Posted October 8, 2013 Seems like you need a 30% corpse duration mod. -DE lol that was funny Link to comment Share on other sites More sharing options...
TheHeraldXII Posted October 8, 2013 Share Posted October 8, 2013 Seems like you need a 30% corpse duration mod. -DE I laughed out loud, but only to keep from weeping. Link to comment Share on other sites More sharing options...
ROSING Posted October 8, 2013 Share Posted October 8, 2013 My only thing against this is that stealth would be harder then, because if the enemy sees a dead body they go tense until the body disappears. But then again, stealth is not really all that vital to the game at this moment. Link to comment Share on other sites More sharing options...
Acos Posted October 8, 2013 Share Posted October 8, 2013 If stealth ever gets the attention is deserves than I would *want* the corpses to stick around longer. Part of being an assassin, after all, is being kind of stealthy. That and it would allow me to draw the attention of enemies to get them in places where I can kill them, etc. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted October 8, 2013 Share Posted October 8, 2013 My only thing against this is that stealth would be harder then, because if the enemy sees a dead body they go tense until the body disappears. But then again, stealth is not really all that vital to the game at this moment. That's why you should be able to drag them. Also, Seems like you need aditional sentinel for Corpus lab. Makes use of shooting only marked targets with integrated sniper rifle, breaks down corpses into random orbs. Let's make a replication BP cost like 750k and 20 Fieldrons to build one. -DE Link to comment Share on other sites More sharing options...
MonsterPig Posted October 8, 2013 Share Posted October 8, 2013 (edited) I think a good solution would be for Nekros to have a passive ability, or feature, where corpses last a % amount of extra time within a radius. So basically Nekros will have an easier time desecrating enemies nearby, but they'll still eventually disappear if he doesn't. Corpses far away will disappear as usual. This will make desecrate more effective and still keep lag down. Edited October 8, 2013 by TrevV Link to comment Share on other sites More sharing options...
lronPatriot Posted October 8, 2013 Share Posted October 8, 2013 This needs to happen but i think it would be best to be in Art and animation feedback section. here it only gets buried by Nerf nova threads. Link to comment Share on other sites More sharing options...
-Kittens- Posted October 8, 2013 Share Posted October 8, 2013 Seems like you need a 30% corpse duration mod. -DE I laughed. Actually this should be able to be set by each individual user, just like it is in Source and Unreal games. Link to comment Share on other sites More sharing options...
Thor Posted October 8, 2013 Share Posted October 8, 2013 This needs to happen but i think it would be best to be in Art and animation feedback section. here it only gets buried by Nerf nova threads. I'm persuaded. Thread moved. Link to comment Share on other sites More sharing options...
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