kimahn Posted October 8, 2013 Share Posted October 8, 2013 scenario : i want rage. i need more napalm dudes. or firestorm. need more ancients. or anything. I NEED MOAR MOBS. most of the time we chain missions and waste a great amout of time doing useless things, the only thing we really need in a farm game is : more ennemies. so this could be put very simply : a new item, useable in mission. a beacon. a relic. a fish lure. as you wish. it could have a certain amount of life and shield like a hostage, and attract the masses. or invincible but timed as you wish infested scenario : im an ancient. im hungry. but lazy. i dont want to spawn. and if i do so, i walk slowly. BUT THESE DUDES !!! they used this thing who make noise, HUGE noise. so i wake up. annoyed. i bring friends. a lot of friends, and we ll stop the noise. or we ll die trying. we just need something to boost the spawn number, and the ennemies movespeed. typically in t3 surv. or farm mission. tenno out ! Link to comment Share on other sites More sharing options...
DaveC Posted October 8, 2013 Share Posted October 8, 2013 I don't really understand what's being suggested here? Link to comment Share on other sites More sharing options...
SouthBi4ch Posted October 8, 2013 Share Posted October 8, 2013 (edited) not a bad idea sounds like loki's decoy tho Edited October 8, 2013 by SouthBi4ch Link to comment Share on other sites More sharing options...
Storchenbein Posted October 8, 2013 Share Posted October 8, 2013 (edited) I don't really understand what's being suggested here? He suggests some sort of beacon/item that boosts the spawnrate of enemies, so you may have more chances of getting materials/mods you want of a specific enemy. Edited October 8, 2013 by Storchenbein Link to comment Share on other sites More sharing options...
CubedOobleck Posted October 8, 2013 Share Posted October 8, 2013 not a bad idea sounds like loki's decoy tho Well it wouldn't attract the enemies to a location and make them attack a dummy, it would just make more enemies spawn and already aware of your presence. Link to comment Share on other sites More sharing options...
HAYABU5A Posted October 8, 2013 Share Posted October 8, 2013 remember the whistle in tenchu ? lol epic that was the best ninja game in the history of our planet Link to comment Share on other sites More sharing options...
Sherbniz Posted October 8, 2013 Share Posted October 8, 2013 I could imagine it as some sort of Aura, or Gear item that increases spawn rates for the reminder of the level, yeah... Sounds interesting. Link to comment Share on other sites More sharing options...
Maou Posted October 8, 2013 Share Posted October 8, 2013 Id make a hundred of these so called fish lures, beacon, Bacon? I like the idea the more things to shoot at, the more fun it gets. Link to comment Share on other sites More sharing options...
kimahn Posted October 8, 2013 Author Share Posted October 8, 2013 chaining 25mn apollodorus to hope for more napalms, and a firestorm is boring. i could pop a lure. in fact, something like 10 lutes, get a *100 spawnrate, and obliterate them. i will probably dont drop firestorm BUT i will be happy. Link to comment Share on other sites More sharing options...
kimahn Posted October 8, 2013 Author Share Posted October 8, 2013 (edited) same for mats. or other mods. or simply because i like massive waves. ! Edited October 8, 2013 by kimahn Link to comment Share on other sites More sharing options...
El1te Posted October 8, 2013 Share Posted October 8, 2013 Why don't they do like every fifth defence wave has double the ennemies or something,would make it more of a challenge,no? Link to comment Share on other sites More sharing options...
DaveC Posted October 8, 2013 Share Posted October 8, 2013 Can you imagine just how badly things would lag if you did these things....it's bad enough already. Link to comment Share on other sites More sharing options...
kimahn Posted October 8, 2013 Author Share Posted October 8, 2013 i just want to control the spawnrate throught an in game mechanic, and killed a huge load of mobs. i let the code gods judge the idea :) imho the players could stop whning about rng and stuff. not because the table are fixed, but because they can shoot more mobs in less time, without disrupting the whole balance of the game :) Link to comment Share on other sites More sharing options...
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