Scar.brother.help.me Posted April 16, 2020 Share Posted April 16, 2020 (edited) So the augment for Harrow 1: on paper: partially solves the problem of Harrow - need to compete with other DPS in a team to make kills (and headshots) before they do to make them even stronger so that they kill even faster. what really happens: U still need to apply your chains before your allies just kill the enemy. Biggest problems: 1. chains travel slowly. 2. chains have a pretty narrow "projectile" (needs aiming). 3. has little chance to compete with Saryn/Mesa-like wipe abilities (but ok, this is the problem of OP Saryn and a bit Mesa, but they are just perfect for the content DE throws in with TOP GRIND - LOW REWARD, so before nerfing them the content time investment-wise should become for one BIG step better and if not the game play right now then at least rewards - this is all off topic of course :clem:) This augment can work if Harrow chains become more like a cone or limbo cataclysm-like ranged circle area ability with some indication for allies like "KILL HERE", and it should either travel much faster or have no travel time at all to work with a high cast time even without Casting Speed mods. As it is now - it is useful only in choke points (which become less and less relevant) or with other frames that can gather mobs together like Nidus. /discuss P.S: "Harrow 4 augment Lasting Covenant could work on the whole team to contribute into the Headshots Piggy Bank". Edited April 17, 2020 by Scar.brother.help.me 2 Link to comment Share on other sites More sharing options...
IEtherI Posted April 17, 2020 Share Posted April 17, 2020 I will agree. Condemn needs to be a 360 AoE. This is not only to help his augment become effective but it also helps his issue with constantly fighting for shield/overshield making the duration for penance function which is ungodly short otherwise. 3 Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted November 5, 2021 Author Share Posted November 5, 2021 (edited) Hildryn's Pillage is actually way better on Harrow than his chains :D and fits the +duration/-range build very well the only downside - it doen't work on Infested (no shields, no armor to pillage) I wish DE did some little rework on Harrow with his Prime release. Edited November 5, 2021 by Scar.brother.help.me Link to comment Share on other sites More sharing options...
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