Hectoncheir Posted May 2, 2020 Share Posted May 2, 2020 Long-winded title. Currently, high powered and/or slow firing weapons are crippled by the fact that Arbitration Drones have shieldgating, with absolutely no weak points to bypass the mechanic. With the wide array of weaponry to choose from, some players prefer faster-firing guns as opposed to slower, more tactical weapons of choice. As it currently stands, faster rate of fire weapons are not handicapped by the fact that Arbitration Drones have shieldgating. If you do not use high rate of fire weapons, you're handicapped. I have 3 suggestions, and in no particular order they are... 1) Rework their hitbox detection to give them clear and precise weakpoints to aim at at an almost full 360' radius; 2) Rework their model enitrely to incorporate shieldgating; 3) Simply remove them from the pool of shield gated enemies so that they fuction the same pre-shieldgating. Link to comment Share on other sites More sharing options...
taiiat Posted May 2, 2020 Share Posted May 2, 2020 (edited) nah, just remove it. they're too small to have a Head, it would just be their entire body at that point. and everybody is massively impaired by Arbitration Drones having Shield Gating, because they're invulnerable for a full second or two after you hit them the first time. everyone has to wait. Edited May 2, 2020 by taiiat Link to comment Share on other sites More sharing options...
Hectoncheir Posted May 2, 2020 Author Share Posted May 2, 2020 Since the latest patch, it seems shieldgating for Arbitration Drones doesn't come into effect if you are not the host of said mission, regardless of ping. Link to comment Share on other sites More sharing options...
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