Donnell Posted May 16, 2020 Share Posted May 16, 2020 Just thought it would be fun if that when (always a "when" not and "if" 😐 ) the glass breaks on corpus ships, enemies within the room are lifted for 3 or 4seconds. Not only would it be comical to see a mass of enemies float about, you can call it 'tactical' as you can choose to mop up the enemies while in the air or use the breathing space to sort out the doors. (multi-pun! 🥁 *bub-boon-tsss*) That's all really. Hi.. Link to comment Share on other sites More sharing options...
Myscho Posted May 16, 2020 Share Posted May 16, 2020 Will be funny see Corpus sucked out into space 1 Link to comment Share on other sites More sharing options...
BlackCat500 Posted May 16, 2020 Share Posted May 16, 2020 I said this in another topic, but I'd find it cool if in the reworked corpus tileset that's coming up (hence I haven't made a suggestion on it yet, since we don't know if breaking windows are still going to be a thing) enemies and you get sucked out of the broken window at crazy speeds, however, you would stab your parazon into the ground and hold on until the windows close by themselves (because for as high tech corpus are, why does someone manually need to hack a console to close a hazardous vacuum into space when even the crew is at risk? that makes no sense) Link to comment Share on other sites More sharing options...
Donnell Posted May 16, 2020 Author Share Posted May 16, 2020 There are a handful of things they -could- do with this but I suppose I depends if it's technically worth it. Animations, kill volumes and such. Link to comment Share on other sites More sharing options...
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