Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×
The Lotus Eaters: Known Issues ×

low energy and teleporting bug


Recommended Posts

Regarding your energy: the number showed on your build screen stated the MAXIMUM energy on that frame. The amount you start missions with is not related to that - in fact, the more mod capacity you use on your frame, the less energy you'll have at the beginning of missions.

From the wiki"Warframes have a fixed amount of energy that they start any mission with, and also when reviving from death. This amount of energy is calculated based on the Warframe's free mod capacity and a base value specific for each Warframe (differs even between normal and prime variants). The formula followed is:

Starting Energy=Initial Energy+5(Free Mod Capacity)

When  Preparation (a mod you can get from the Arbitration Store) is equipped, the formula becomes:

Starting Energy=Initial Energy+(5×Free Mod Capacity)+(Energy Total×Mod multiplier).

Regarding the teleport bug, I've had that happen a couple times when I use my Operator and fall into a hole or something similar. Can you provide more details on how that happened?Were you in a grineer mission when that happened? Cause grinner commanders have an annoying ability that's similar to Loki's Switch Teleport and sometimes can make you even transpass walls and solid objects.

Link to comment
Share on other sites

 Share

×
×
  • Create New...