(NSW)ohgodzilla Posted June 24, 2020 Share Posted June 24, 2020 When using Archwing on Orb Vallis, I noticed that using your boost and then reversing does not use the correct animation. It continues to use the animation of your archwing flying forwards (wings outstretched behind the frame). I was using Elytron if that makes a difference. I compared this to my PC version where reversing shows the proper animation (wings extending in front of the frame, and the frame leaning backwards) (Using Odonata). It obviously looks a little silly. Not sure if this was already pegged for fixing in Deadlock Protocol but just an FYI. Link to comment Share on other sites More sharing options...
(NSW)ohgodzilla Posted July 3, 2020 Author Share Posted July 3, 2020 This is fixed as of Deadlock Protocol! Link to comment Share on other sites More sharing options...
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