Scar.brother.help.me Posted July 16, 2020 Share Posted July 16, 2020 How about a separate modding window for weapons with alt-fire? Big chunk of alt-fires have too much different stats like primary fire is crit based, alt-fire has no crit but status, or aoe, or beam-like effect or some gimmiks. Would be nice to mod both differently. (Some mods need restrictions, probably, like zoom mods, may be, so there are no conflicts) Link to comment Share on other sites More sharing options...
SignatureChewy Posted July 16, 2020 Share Posted July 16, 2020 I really like this idea. The quellor is one of my favorite weapons but you pretty much have to mod it for either full auto or shotgun. There could also be utility in having different elements on either mode, so that you can switch between the two. S̶p̶o̶n̶s̶o̶r̶e̶d̶ ̶b̶y̶ ̶M̶a̶l̶i̶w̶a̶n̶ How would forma work though? Would you have to forma each mode individually or would they carry over? Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted July 19, 2020 Author Share Posted July 19, 2020 On 2020-07-16 at 11:42 AM, SignatureChewy said: How would forma work though? Would you have to forma each mode individually or would they carry over? I found even more questions after I posted this but then just though "ahh, whateva". Probably the most questionable of my suggestions so far 😛 Link to comment Share on other sites More sharing options...
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