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Seth, the Reaper


mikaplay

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Name:Seth

Passive ability: Harvest: Seth gain his exalted weapon which is a Scythe at the end of a chain (this weapon appears in an extra dedicated slot and can be used at any range below 20 meters) . Each ennemy killed by any other weapon will leave a remnant of his soul (a remnant has 10% chance to appear when an enemy is killed by your allies) wandering around and harassing the others living enemies while going to the obective. When a remnant is touched by Seth's exalted weapon it gets converted to health for Seth or, if Seth's life is full it gets added to his Harvest Lantern which displays as a counter.

Seth's 1st ability: Luring Lantern. Seth uses the glow of his Lantern to lure nearby enemies and remnants. The remnants will get added to the Lantern while enemies will see their souls get added to the Lanterns but will become neutral and attack everyone else. Neutral enemies cannot leave remnants after their death.

Seth's 2nd ability: Spectral Step. Seth will leave the current dimension and will be able to go through walls. While in this dimension he can only see ennemy's remnants wich he must use to get out. Upon getting out Seth releases a blast of spectral energy.

Seth's 3rd ability: Spectral Lure. Seth releases a remnant which will go and lure any ennemies. When an ennemy enters a 2 meter radius around the remnant, Seth will teleport to it.

Seth's 4th ability: Ascension of the Specters. Seth will consume half of the remnants in its lantern to get some major buffs (his appearance would also change) scaring away the ennemies. The other half of the remnants will be spawned trying to attack the ennemies. Remnants who made ennemies loose 30% of their health neutralize them (Neutral enemies cannot leave remnants after their death).

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28 minutes ago, mikaplay said:

Name:Seth

Passive ability: Harvest: Seth gain his exalted weapon which is a Scythe at the end of a chain (this weapon appears in an extra dedicated slot and can be used at any range below 20 meters) . Each ennemy killed by any other weapon will leave a remnant of his soul (a remnant has 10% chance to appear when an enemy is killed by your allies) wandering around and harassing the others living enemies while going to the obective. When a remnant is touched by Seth's exalted weapon it gets converted to health for Seth or, if Seth's life is full it gets added to his Harvest Lantern which displays as a counter.

Seth's 1st ability: Luring Lantern. Seth uses the glow of his Lantern to lure nearby enemies and remnants. The remnants will get added to the Lantern while enemies will see their souls get added to the Lanterns but will become neutral and attack everyone else. Neutral enemies cannot leave remnants after their death.

Seth's 2nd ability: Spectral Step. Seth will leave the current dimension and will be able to go through walls. While in this dimension he can only see ennemy's remnants wich he must use to get out. Upon getting out Seth releases a blast of spectral energy.

Seth's 3rd ability: Spectral Lure. Seth releases a remnant which will go and lure any ennemies. When an ennemy enters a 2 meter radius around the remnant, Seth will teleport to it.

Seth's 4th ability: Ascension of the Specters. Seth will consume half of the remnants in its lantern to get some major buffs (his appearance would also change) scaring away the ennemies. The other half of the remnants will be spawned trying to attack the ennemies. Remnants who made ennemies loose 30% of their health neutralize them (Neutral enemies cannot leave remnants after their death).

Might want to type "Tennocon 2020 Wraithe" into Google there.

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