(PSN)Maunstre Posted October 3, 2020 Share Posted October 3, 2020 As of a recent Deimos Hotfix (unsure which, I believe somewhere close within the Prime Vault rotation updates), killing enemies that are in the Rift no longer give / restore 10 energy per kill to Limbo. Type of kill (melee, ranged, ability, or companion) has no effect. Link to comment Share on other sites More sharing options...
(PSN)mahoshonenfox Posted October 3, 2020 Share Posted October 3, 2020 I think this was already fixed in the PC version but we don't have that patch yet. Link to comment Share on other sites More sharing options...
(PSN)Maunstre Posted October 3, 2020 Author Share Posted October 3, 2020 1 hour ago, (PS4)mahoshonenfox said: I think this was already fixed in the PC version but we don't have that patch yet. I took a look at the more recent patch notes for PC and didn't see a mention of it, but hopefully you're right! Link to comment Share on other sites More sharing options...
(PSN)mahoshonenfox Posted October 3, 2020 Share Posted October 3, 2020 It was mentioned here. Link to comment Share on other sites More sharing options...
(PSN)Maunstre Posted October 3, 2020 Author Share Posted October 3, 2020 3 hours ago, (PS4)mahoshonenfox said: It was mentioned here. Ah, I did not look far back enough - Thank you for the link! Link to comment Share on other sites More sharing options...
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