Zyneris Posted October 10, 2020 Share Posted October 10, 2020 Since the AI change there has been nothing but issues mission wide in both Steel Path AND normal missions. Events I have seen: Enemies will not alert Enemies will not REMAIN alerted Enemies stop and stand still even with a player near them Enemies get 'confused' and run around in circles near a player with LoS Enemies hide for cover with no player around or in LoS Enemies seem to walk rather than run with active alarms Enemies seem to be moving A LOT slower as if they are under the effects of a Nova slow Even with clear pathing enemies will not run to a player(s) Enemies not spawning Enemies not leaving their spawning area Supporting Material: https://forums.warframe.com/topic/1230159-broken-ai-after-40-or-50-minutes-why/ https://youtu.be/r022IE8FA3s I am sure there are more examples here on the forums and elsewhere but these were the immediate examples I found after a super quick search. Link to comment Share on other sites More sharing options...
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