SweetGoat Posted December 23, 2020 Share Posted December 23, 2020 Galvanized Blade, Archmelee +Electricity mod, has a base Capacity cost of 6 at rank zero and a Capacity cost of 11 at rank five. This is Capacity cost 2 higher than all the other Archmelee +Element mods: Blazing Steel, Archmelee +Fire mod, Capacity 4 at rank zero and Capacity 9 at rank five. Glacial Edge, Archmelee +Cold mod, Capacity 4 at rank zero and Capacity 9 at rank five. Poisonous Sting, Archmelee +Toxin mod, Capacity 4 at rank zero and Capacity 9 at rank five. It seems to be an error that Galvanized Blade has a Capacity cost 2 higher than all the other Archmelee +Element mods. None of the other +Element mods are like this with one Element have a 2 higher Capacity cost. For example, all of the Archgun +Element mods are the same Capacity Cost, as are all of the Primary, Secondary, and Melee +Element mods. Blazing Steel being Madurai Polarity instead of Naramon, like every other plain +Fire mod, is another oddity. Link to comment Share on other sites More sharing options...
CyberneticSusurrus Posted March 29, 2021 Share Posted March 29, 2021 Fixing the Elemental Arch-Melee mods should have been done by now. It would be an easy popular long-belated fix. Link to comment Share on other sites More sharing options...
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