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Janbuk | Impenetrable fortress | (necramech concept)


Enderman20

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Name : Janbuk

Gender : sainless steel

Description : Very different from any other necramech, this is a necramech based on a quadrupedal base, with legs distributed on the corners, and a 360 ° rotating turret, not to be surprised. Few are the examples to have been produced, being that the bipedal counterparts of the necramech have proved more agile, but that handful of Janbuk units produced, have been converted into heavy autonomous siege engines, with impenetrable shields, and armor on the limit of the indestructible. Few are the enemies a Janbuk unit fears, but fewer are the enemies capable of penetrating its armor.

Stats (Rank 0)

Hp : 2.100

Shields : 1.750

Armor : 3.250

Energy : 100

Speed : 0.65

Particularity : This unique necramech can have 2 different weapons, and swap it by pressing F (default button)

Ability 1

 

It uses up all your fuel to land a crash. Your immense weight will cause you to create a seismic wave that will knock down and damage all enemies in a large radius.

Spoiler

Cost : 25 energy (decrease with efficiency) + 100% fuel (decrease with efficiency)

Seismic wave damage : 3.250 (100% impact) (increase with strenght)

Radius : 30 meters (increase with range)

Ability 2

 

It consumes a large amount of energy, and part of your shields, to emit an electrical pulse that will damage and block every single enemy in a vast range.

Spoiler

Cost : 50 energy (decrease with efficiency) + 25% maximum shields (decrease with efficiency) + 5 seconds cooldown (decrease with efficiency)

Damage : 1.750 +175/s (increase with strenght)

Radius : 50 meters (increase with range)

Stun duration : 12 seconds (increase with duration)

Dps duration : 12 seconds (increase with duration)

Ability 3

 

It consumes some of your energy to modify your shield generator so that it creates a large bubble that will block any projectile from outside. The bubble is large enough to protect you and your allies, and can regenerate in the same way as your shields, but it won't protect you in any way from melee hits, or hits from inside the sphere.

Spoiler

Cost : 75 energy (decrease with efficiency)

Bubble radius : 12 meters  (increase with range)

Bubble hp = 2.625 (increase with strenght and shields)

Regeneration speed : 5% maximum hp/s (increase with strenght)

Ability 4

Seige mode

Ground yourself, and enter siege mode. In this mode, shields regenerate faster, and you use both weapons at the same time. By killing enemies, you will be able to load a powerful cannon embedded in your heavy armor, which can fire an extremely fast shot, and with enough power to penetrate the armor of any enemy, land vehicle, and even spaceships.

Spoiler

Cost : 50 (decrease with efficiency) + 5 seconds cooldown (unaffected by mods)

Need 5 seconds to swap between normal and seige mode

Shields regeneration bonus : +100% Increase with strenght

Cannon stats (can equip up to 3 archgun mods)

Spoiler

Cannon charge time : 60 seconds | -3 seconds/kill (unaffected by any mod)

Cannon damage : 120.000 (affected by mods and ability strenght)

Explosion range : 26 meters

Critical chance : 50%

Critical damage : 3.0x

Status chance : 0%

Damage is unaffected by enemy armor

 

 

Thanks for reading. Leave your opinions in the comments, along with any doubts / concerns, and any advice on changes / balances.

Have a good day/afternoon/evening/night :D

p.s.

Spoiler

 

In my imagination, for those wondering, before necramechs such as voidrig or bonewidow, there were various prototypes, and this is one of them, which was then replaced by Bastion. If you don't know who Bastion is (no, not overwatch) go to the necramech section of my index that collects my ideas.

 

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