Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Wukong Cloud Walker, Control Inputs Locking after use.


(PSN)haphazardlynamed

Recommended Posts

I have noticed

that After Exiting Wukongs Cloud Walker mode

some Control Inputs appear to be falsely registering.

 

A very common thing I've seen is for the FIRE button to behave as if it is permanently held down after Cloud Walk. (I'll end up continuously shooting)

Reactivating Cloud Walk and dropping back out by pressing FIRE seems to clear the faulty input.

 

Sometimes it's other inputs that get false activations, like Walking in a given direction, etc.

 

This glitch first started appearing around the first Deimos Update.

 

It may be a coincidence, But I've been seeing it more frequently when playing the Orphix Venom event.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...