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Gauss' 4 turns off when I transference out of my frame and back in


Tekkarath

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If I have my 4 active to increase my melee and fire speed, transfer out, then transfer back in (Usually to hit something big with my operator melee to slow it down) my 4 no longer works.  Oh the countdown timer still shows, but hitting 4 again doesn't de-activate it like it normally does, it just re-casts the ability ignoring that it was supposed to already be up. I don't know when it became an issue, but it's completely wrecked the flow of the game since I can no longer fluidly switch between operator and frame without having to re-cast 4 every single time.

It may not seem like a big deal, but when a demo unit is seconds away from the console about to explode it means the difference between actually killing it and doing absolutely nothing.

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