Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

All Bugs I have Encountered 4/26/21


FatherFries

Recommended Posts

I dont know where to put this, but here it is.
Please note that most of these were experienced by me and other players and almost all appear by random chance.


Fortuna Bugs: (MOST BUGGED ASPECT OF THE GAME)

  • Bounty missions have a chance of automatically failing upon startup. The bounty mission will continue, but the Bounty will not; forcing players to quit to Fortuna. 
  • Toroids drop locations have a chance of not dropping anything at all (Also due to a domino affect of other bugs taken place such as wanted levels.) 
  • Wanted levels will vary between players (between host and non hosts) 
  • Wanted level beacons will sometimes have no affect and will not spawn any enemies.
  • Focus points on ores and gem mining has a chance to take up to 15 seconds to appear. 
  • Drop ships sometimes are held at a halt and float mid air and/or get stuck between other drop ships. 
  • Enemy spawning can drastically have long intervals between the next spawn, causing failures among many bounties. 
  • Enemy spawning can sometimes spawn under the map, causing failures among many bounties. 
  • There has been a series of “Lost connection to host” errors that didn’t actually happen. Everything returns to normal. 
  •  Drop ships can spawn close to the ground, while also dropping the enemies.
  • Cache bounties have a chance where the objective yellow circle markers can disappear, causing searches to be much harder.
  • On Cache bounties by chance, the cache sounds will be somewhere different than where the cache would be, causing many failures among bounties.

Mission bugs: 

  • Grineer backpacks have a chance of floating after the Grineer is killed. 
  • Excavation power supply enemies can spawn in irrelevant missions such as extermination missions. 
  • On Mastery Test MR 15, the player has the ability to jump outside the map right before completion of the test infinitely.
  • On the Assassination mission to defeat Jordas Golem, there is a 50%-75% chance of the golem getting stuck on the infested debris.
  • On the Assassination mission to defeat Jordas Golem, there is a 100% chance the extraction symbol WILL NOT APPEAR. Players must search for the extraction themselves.

Quest Bugs: 

  • Upon completion of the Tempestarii quest and returning to the drop dock, there’s a high chance of falling through the map in the dry dock infinitely. 
  • In the War Within Quest, on the remembrance to use transference, the camera will sometimes be out of alignment, taking shots of the Tenno's body instead of it's face.

Warframe bugs: 

  • By chance, when a critical chance mod is applied a weapon, any random mod can return that critical chance to default on the weapon. (SERIOUS BUG. DE PLEASE FIX)

Necramech Bugs: 

  •  By random chance, spawning a necramech will cause it to shake sporadically on the ground, even with or without being transferred in.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...