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Infested Railjack, the logical conclusion


Kaotyke

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A way to make it work different than Corpus and Grineer Railjack missions is to make it more claustrophobic. I mean, we are getting there:

Grineer Missions are currently VERY wide and mostly focused on the ship. (Too wide, we need more asteroids, DE. Its a corridor of asteroids...)

Corpus missions are Semi-Open, there's always something in the way so its not empty space like the Grineer ones. (More compact but busy)

And now we use Railjack in a "return to the roots":

Infested mission could adopt the dungeon crawler we have in normal game as we fly INSIDE infested areas, in a series of corridors of flesh and some areas with a more open space but always in a cave-like system. Infested enemies dont need to "fighters" then, but spawn from everywhere with limited flight, limited ranged attacks, but much more numerous with an ocasional big infested broodmother (that is TOTALY not a crewship) where we CANT control it, but we can destroy its heart from within by using B-BOMBS Cy gives us. Those B-BOMBS have no limited amount and you will always put one down and activate it.

Grineer RJ is focused 80% in RJ.

Corpus RJ is focused 40% in RJ.

Infested Missions could be the 100%.

However, while you would have no ground segment, you would need to use the Archwing to proceed to the Objective as the ship is far too big to enter some areas that are sealed off. You need to use the AW to enter the area and do things to make sure the ship can progress (the friendship doors for the Railjack, MWAHAHAHAHA!!!).

 

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